4 {Dimir Aqueduct} 4 {Darkslick Shores} 11 {Island} 2 {elvolving wilds}
21 lands
4 {Hedron Crab} 2 {Dreamborn Muse} 2 {Jace's Archivist} 1 {consecrated sphinx}
9 creatures
3 {Consult the Necrosages} 2 {Jace, Memory Adept} 2 {Increasing Confusion} 4 {Curse of the Bloody Tome} 3 {Thought Scour} 2 {Dream Twist} 4 {Paradox Haze} 2 {Sanity Grinding} 4 {Glimpse the Unthinkable} 4 {jace's erasure} 1 {Forced Fruition} 2 {mind funeral} 2 {spell book}
35 other spells
Sideboard
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Not sure how to load a dek from deck builder to the proper place....
{Ancestral Vision} is banned in modern. Other then that I don't know if this can be fast enough, but I like it.
Quote from: Almosteric on March 25, 2012, 03:20:16 PM
Not sure how to load a dek from deck builder to the proper place....
What do you mean?
Also, 💜 tha crabs! They go great with {Evolving Wilds} (obviously) but also Ravnica block bounce lands ({Dimir Aqueduct} in this case.). Admittedly, they do slow the deck down. 😢
Quote from: BlackJester on March 25, 2012, 03:31:02 PM
Quote from: Almosteric on March 25, 2012, 03:20:16 PM
Not sure how to load a dek from deck builder to the proper place....
What do you mean?
Also, 💜 tha crabs! They go great with {Evolving Wilds} (obviously) but also Ravnica block bounce lands ({Dimir Aqueduct} in this case.). Admittedly, they do slow the deck down. 😢
When I uploaded the list it stuck it here in casual. How can I upload a list to say modern, or standard.
I ❤ the crab too! They are delicious.
Any ideas on how to speed this dek up a bit? Milling is so much fun!
*updated
You can change the format under the deck settings. It should also tell you which cards are banned and restricted too.
As far as speed goes, as much as I love the curse+Paradox combo, it's really slow. I find if you can combine {Jace's Erasure} with {Jace's Archivist} you can speed up their milling.
Splash a little white for {wall of denial} that probably slow some of the faster decks.
Ok so I'm adding four of {jace's erasure}. What do you think of combo-ing it with {mind unbound}?
My friend does the Erasure + Unbound combo. It works..but itll bite u in the butt unless u a) have a card like {Venser's Journal) or 2) play it late game
He milled himself before milling me a few times
Okay {spellbook} it is then. Haha
*updated
Quote from: Almosteric on March 25, 2012, 05:15:07 PM
Okay {spellbook} it is then. Haha
*updated
If you can, get {Reliquary Tower}s instead. They won't take up a spell slot.
IMO {Mind Unbound} is too slow. It's six to cast, and even then it has to ramp up.
For the same CMC, {Forced Fruition} kills people.
I use {Teferi's Puzzlebox} with {Jace's erasure} too. 👿 I've lost a game or two to {Memory Erasure} too.
Okay, so {mind unbound} is out and {Forced Fruition} is in. Last thing we need to do is mill ourselves!
This is turning out pretty swell.
Thanks for all the help!
As much as slowing your mana down playing {evolving wilds} and {teramorphic expanse}s are awesome with crabs.
Also maybe look at the {keening stone} by far my favorite milling tool.
Quote from: Wally on March 26, 2012, 08:34:06 AM
As much as slowing your mana down playing {evolving wilds} and {teramorphic expanse}s are awesome with crabs.
Also maybe look at the {keening stone} by far my favorite milling tool.
Both lands are good, but already slowing down a high curved deck to begin with. I like the aqueduct because it may slow down the turn you play it, the next turn you're back on track. Also, if you have enough mana, and you have crabs in play, you can just have it return itself for unlimited uses. {Keening Stone} is alright, IMO, but everything is creeping to the high end of the mana curve.
I forgot to mention an awesome mill card: {Mind Funeral}! For three mana, i've used it to mill people for 10-12 cards regularly.
Traumatize then keening stone = game over.
Quote from: Leevai420 on March 26, 2012, 07:21:57 PM
{Traumatize} then keening stone = game over.
Unless you hit certain Eldrazi.
Ok so I've taken out the puzzle box and lowered the {forced fruition}s to one. For a couple of {mind funeral}s
Trying to keep the curve around the 3 land area.
put in {Ravenous Trap}. You can play it in response to an eldrazi hitting a graveyard.