Riku Evolve Deck 100 cards, 0 sideboard 1 {Riku of Two Reflections} 1 {Terrain Generator} 1 {Temple of the False God} 1 {Valakut, the Molten Pinnacle} 1 {Hinterland Harbor} 1 {Lonely Sandbar} 1 {Opal Palace} 1 {Sulfur Falls} 1 {Raging Ravine} 1 {Moonring Island} 5 {Mountain} 1 {Thespian's Stage} 1 {Breeding Pool} 6 {Forest} 1 {Madblind Mountain} 4 {Island} 1 {Steam Vents} 1 {Temple of Mystery} 1 {Command Tower} 1 {Rogue's Passage} 1 {Soldevi Excavations} 32 lands 1 {Savageborn Hydra} 1 {Intet, the Dreamer} 1 {Xenagos, God of Revels} 1 {Oracle of Mul Daya} 1 {Hellkite Charger} 1 {Somberwald Sage} 1 {Trygon Predator} 1 {Spellbound Dragon} 1 {Niv-Mizzet, Dracogenius} 1 {Progenitor Mimic} 1 {Mindwrack Liege} 1 {Karametra's Acolyte} 1 {Vorel of the Hull Clade} 1 {Ryusei, the Falling Star} 1 {Hypersonic Dragon} 1 {Master Biomancer} 1 {Sylvan Primordial} 1 {It That Betrays} 1 {Scourge of Valkas} 1 {Mordant Dragon} 1 {Primordial Hydra} 1 {Arbor Colossus} 1 {Furyborn Hellkite} 1 {Prophet of Kruphix} 1 {Bogardan Hellkite} 1 {Gyre Sage} 1 {Utvara Hellkite} 27 creatures 1 {Explore} 1 {Cultivate} 1 {Nature's Lore} 1 {Cyclonic Rift} 1 {Farseek} 1 {Primeval Bounty} 1 {Neurok Stealthsuit} 1 {Gilded Lotus} 1 {Memory Lapse} 1 {Naturalize} 1 {Harrow} 1 {Plasm Capture} 1 {Simic Charm} 1 {Krosan Grip} 1 {Urban Evolution} 1 {Elixir of Immortality} 1 {Bow of Nylea} 1 {Xenagos, the Reveler} 1 {Dissolve} 1 {Swerve} 1 {Conjurer's Closet} 1 {Into the Wilds} 1 {Ranger's Path} 1 {Swan Song} 1 {Mage Slayer} 1 {Clan Defiance} 1 {Mystic Genesis} 1 {Doubling Season} 1 {Swiftfoot Boots} 1 {Grappling Hook} 1 {Dismiss} 1 {Kodama's Reach} 1 {Counterspell} 1 {Sarkhan Vol} 1 {Arcane Denial} 1 {Blasphemous Act} 1 {Unexpected Results} 1 {Sol Ring} 1 {Increasing Savagery} 1 {Blustersquall} 40 other spells Sideboard Notes: Smash in face. |
Quote from: Arzair on January 14, 2014, 08:31:56 PM. Now I respect your view and opinion, I don't feel it would be smart to remove any more counters, replace one or two, sure- but I feel safe having at least a one in ten chances if having a counter ready.
{Trygon Predator} screams value in riku
Seriously counterspells are horrid in riku, unless they are the very best ones... Hinder, spell crumple, mana drain, force of will....
Take out the others for more value.
Quote from: ConanEdo on January 16, 2014, 09:35:26 AMThis was all built with what I have, that card is something that I am looking to get soon.
Surprised you don't have Voidslime
Quote from: TristieHat on January 16, 2014, 02:01:35 AMQuote from: Arzair on January 14, 2014, 08:31:56 PM. Now I respect your view and opinion, I don't feel it would be smart to remove any more counters, replace one or two, sure- but I feel safe having at least a one in ten chances if having a counter ready.
{Trygon Predator} screams value in riku
Seriously counterspells are horrid in riku, unless they are the very best ones... Hinder, spell crumple, mana drain, force of will....
Take out the others for more value.
Quote from: Arzair on January 18, 2014, 12:49:16 AMThat I've actually been looking into, I also got my hands on a {Intet, The Dreamer}.Quote from: TristieHat on January 16, 2014, 02:01:35 AMQuote from: Arzair on January 14, 2014, 08:31:56 PM. Now I respect your view and opinion, I don't feel it would be smart to remove any more counters, replace one or two, sure- but I feel safe having at least a one in ten chances if having a counter ready.
{Trygon Predator} screams value in riku
Seriously counterspells are horrid in riku, unless they are the very best ones... Hinder, spell crumple, mana drain, force of will....
Take out the others for more value.
I can accept that with regards to what your build is about...
So next suggestion... {Deadeye Navigator}
Quote from: Gorzo on January 23, 2014, 03:24:52 AM
Looking pretty good :) I just noticed {Doubling Season} - any room in there for {Primal Vigor}? Double is nice, but quadruple is great! And having two copies if (essentially) the same card gives you twice twice the chance to draw one when you want it.
Quote from: Arzair on January 24, 2014, 02:20:33 AM
Very heavy dragon theme it seems... Considered {Dragonstorm}?
Very expensive to cast, but your ramp should get you there in decent time.
Also... How is the card draw... Looks like that could be a weak link...