Hey, I want to playtest my deck. We can play here or on Cockatrice.
Roll an 11
I roll 11 also.
Roll again and I get 3.
How competitive a standard deck do you want to play against? I have four at the moment that range from very good to very bad. Lol.
Reroll an 8. I'll go first.
Its decently competitive but I am only going to use it at FNM.
T1
{Temple of Silence} scry, keep it on top
Pass
20/6
I'll use my good budget deck then, which I plan to use at FNM.
Crap...tappedout is down again. Ok. I'll use a heroic deck I brewed. It might not be any good.
Muligan to six.
Draw. {temple of silence}. Scry 1 to the bottom. Pass.
20/6
T2
Draw
Forest
{Deathrite Shaman}
Pass
20/5
Draw.
{godless shrine} tapped.
Pass.
20/6
T3
Draw
{Voice of Resurgence}
Swing for 1 with Shaman
Pass
20/5
Draw. Swamp. {fabled hero}. Pass.
19/5
T4
Draw
I can't draw lands....
{Abrupt Decay} the Hero
Swing for 3
Pass
20/5
Take the three.
Draw. Plains. {fabled hero} again. With the temple untapped. Pass.
16/3
T5
{Forest}
{Sin Collector}
I am going to pass after I use the Collector
20/4
In response to the sin collector I cast {gods willing} on my hero, naming black, who is now 3/3. I scry one and leave it.
You see temple of silence and {hopeful eidolon}.
My turn.
Draw. Temple of silence. Scry and Leave it there.
Bestow the {hopeful eidolon} to the fabled hero.
Attack with 5/5 double strike lifelink. Pass after that.
(Presumably) 26/1
Block with my collector. You casting a spell on my turn gives me a Voice token.
{Abrupt Decay} your Hero
Swing with Shaman, Voice and Voice token. (6 total)
Boo...
Take the six...and actually I don't think I get the second round of lifelink since the first strike killed the blocker.
Draw. Cast {phalanx leader}. Attack for one with the {hopeful eidolon}. Pass.
16/1
Draw
Swing with Voice and token
Pass
20/5
I think to hats five damage? Taken. 11.
Draw. Cast {hopful eilodon} on the phalanx leader to pump both creatures. Attack with my 3/3 lifelink and my 2/2 lifelink. Pass.
16/1
Take five, you gain 5, but I am going to use my Shaman to target {Gods Willing} and make you lose 2 so you gain 3, I lose 5.
Draw
{Temple Garden} tapped
Pass
15/5
Ok. 14 life.
So you have a 1/2 shaman, a 2/2 voice, and a 3/3 token, yes?
Quote from: Ieatfood7 on December 31, 2013, 10:49:30 AM
Ok. 14 life.
So you have a 1/2 shaman, a 2/2 voice, and a 3/3 token, yes?
Yes
Edit: well, technically, the token is equal to the number of creatures I control.
Ok. Cool. Draw. Attack with both. Blocks?
Block the Eidolon with Voice. How much are pumping for?
What mana do you have up?
Quote from: Ieatfood7 on December 31, 2013, 10:58:46 AM
What mana do you have up?
Two {Forest}s and a {Temple of Silence} are untapped.
Ok. {gods willing} on the eidolon, naming green. Scry one. Keep it. If no shenanigans I gain five, you lose three, the voice dies, and I pass.
17/1
Tapping the {Deathrite Shaman} to target {Abrupt Decay}, you lose 2. So you gain 3, I lose three. I go to 12. Voice dies, I get a token.
Draw
{Voice of Resurgence}
Attack with one token (4/4)
Pass
12/5
I go to 11.
Draw. Attach {baleful eilodon} to the phalanx leader. Pass.
11/1
So you have a 6/6 Leader and a 3/3 Eidolon?
Draw
{Godless Shrine} (finally!) take 2
{Blood Baron of Vizkopa}
Pass
10/4
5/5 phalanx leader.
Assuming that doesn't change your turn...
Draw. Plains. Pass.
I think you got this game.
Draw
{Temple Garden} take 2
Cast {Archangel of Thune}
Tap Shaman targeting Voice, gain 2 (go to 10), everything gets a counter
Swing with both Tokens (now 7/7s), Baron (5/5), and Voice (3/3).
10(5)/3
My hand is a land. You got me. Scoop.
Game two?
Can't, sorry. I have to go. Good game though.
GG! +1