4 {Dimir Guildgate} 4 {Drowned Catacomb} 3 {Nephalia Drownyard} 6 {Swamp} 6 {Island}
23 lands
2 {Duskmantle Guildmage} 1 {Lazav, Dimir Mastermind} 3 {Dimir Infiltrator} 4 {Consuming Aberration} 4 {Jace's Phantasm} 3 {Riddlekeeper}
17 creatures
3 {Psychic Strike} 4 {Thought Scour} 3 {Go for the Throat} 2 {Mind Funeral} 3 {Paranoid Delusions} 2 {Jace, Memory Adept} 3 {Dimir Charm}
20 other spells
Sideboard
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Just looking for comments and ideas
If you can, play some dual lands like {watery grave} or {temple of deceit}
{glimpse the unthinkable} is a but expensive... But really awesome. Also, I'd play watery grave over darkslick shores. But you could just play them both.
Oh yeah, i didn't notice the 20 lands. You should play at least 23-24, you'll never draw the amount you need when playing 20
I plan on putting in duel lands eventually. As far as the extra lands, should I remove 4 spells or make the deck 64 cards?
Here's the updated version
still think you should find room for {breaking/entering}. mill 8 for 2 is awesome!
Any other suggestions? Is this deck competitive?
competitive in what format? casual, maybe. competitive modern or any other format where it is legal, probably not. fun casual deck to play though. you should have some anti-agro sideboard though, RDW will destroy you.