U/G Control 75 cards, 15 sideboard 9 {Island} 4 {Temple of Mystery} 8 {Forest} 4 {Breeding Pool} 25 lands 4 {Sylvan Caryatid} 3 {Prognostic Sphinx} 2 {Sylvan Primordial} 1 {Ætherling} 10 creatures 3 {Syncopate} 3 {Dissolve} 2 {Essence Scatter} 3 {Urban Evolution} 3 {Divination} 3 {Into the Wilds} 3 {Claustrophobia} 2 {Cyclonic Rift} 3 {Fog} 25 other spells Sideboard 3 {Witchstalker} 3 {Skylasher} 3 {Plummet} 3 {Ætherize} 2 {Essence Scatter} 1 {Fog} 15 sideboard cards Notes: This is a deck I've been testing for a little while in anticipation for born of the gods (more specifically the new planeswalker). I wanted to make a deck that maximizes the strength of these two colors. Blue has a massive hand size on a regular basis so I made sure that the deck had plenty of counter spells and "removal" to fill up that hand. Green does a good job at getting land so I made sure that I had plenty of ways to utilize that land on a constant basis. The deck is still in a beta form and have a few inconsistencies that I'm working on so suggestions are always welcome. My main problem is lack of a good 4 drop but I feel like that issue is soon to be resolved. |
Quote from: Zellius on December 28, 2013, 02:03:39 PM
No prophets?
Quote from: Arbitratur on December 28, 2013, 04:41:28 PM👆👌Quote from: Zellius on December 28, 2013, 02:03:39 PM
No prophets?
👆This!👆
Quote from: SoshiGanrou on December 31, 2013, 01:50:49 PMIt's mostly the fact that he's expensive. I'm more of a budget player. When he comes out in the duel decks I might pick him up but for now I don't have the option to play him.
If you are having trouble with the 4 drop spot then why not grow in Jace AOT? Fits the blue of getting cards in hand and is an instant threat. Seems like a good fit to me