zur the destroyer of plans 105 cards, 5 sideboard 1 {Zur the Enchanter} 1 {Dimir Guildgate} 1 {Azorius Guildgate} 1 {Dimir Aqueduct} 8 {Swamp} 1 {Azorius Chancery} 8 {Plains} 1 {Orzhov Basilica} 1 {Orzhov Guildgate} 8 {Island} 30 lands 1 {Blightsteel Colossus} 1 {Graceful Adept} 1 {Arcanis the Omnipotent} 1 {Grand Abolisher} 1 {Grand Arbiter Augustin IV} 1 {Jin-Gitaxias, Core Augur} 1 {Platinum Angel} 1 {Colossus of Akros} 1 {Kabira Vindicator} 1 {Ghastly Haunting} 1 {Council of the Absolute} 1 {Sen Triplets} 1 {Palinchron} 1 {Thassa, God of the Sea} 1 {Elite Arcanist} 15 creatures 1 {Crown of the Ages} 1 {Argentum Armor} 1 {Spellbook} 1 {Telepathy} 1 {Greater Auramancy} 1 {Omniscience} 1 {Archmage Ascension} 1 {Sphere of Safety} 1 {Eldrazi Conscription} 1 {Strionic Resonator} 1 {Mana Crypt} 1 {Howling Mine} 1 {Flickerform} 1 {Supreme Verdict} 1 {Pithing Needle} 1 {Basilisk Collar} 1 {Akroma's Memorial} 1 {Worship} 1 {Mindbreak Trap} 1 {Mirror Gallery} 1 {Beacon of Tomorrows} 1 {Tamiyo, the Moon Sage} 1 {Ward of Bones} 1 {Mindslaver} 1 {Sol Ring} 1 {Illusionist's Bracers} 1 {Spirit Mantle} 1 {Back from the Brink} 1 {Copy Enchantment} 1 {Blind Obedience} 1 {Aura of Silence} 1 {Collective Restraint} 1 {Blessing of Leeches} 1 {Angelic Destiny} 1 {Chromatic Armor} 1 {Coastal Piracy} 1 {Debtors' Knell} 1 {Chill} 1 {Charisma} 1 {Celestial Mantle} 1 {Silence} 1 {Cathars' Crusade} 1 {Siren's Call} 1 {Cast Through Time} 1 {Festival} 1 {Boon Reflection} 1 {Battle Mastery} 1 {Curse of Exhaustion} 1 {Blood Reckoning} 1 {Helm of Obedience} 1 {Baneful Omen} 1 {Cloak of Mists} 1 {Cradle of Vitality} 1 {Blood Funnel} 54 other spells Sideboard 1 {Circle of Protection: Blue} 1 {Circle of Protection: Black} 1 {Circle of Protection: Red} 1 {Circle of Protection: Green} 1 {Circle of Protection: White} 5 sideboard cards Notes: well im open to the no friend policy so im ok with using the most hated combos so feel free to share them also i need ideas for creatures(most needed) but other suggestions are all welcome please criticize the deck so ik wat to fix |
Quote from: Mlerner12 on December 25, 2013, 11:57:30 AMJust play a {Telepathy} and some counters.
{Sen Triplets}?
Quote from: Vileo on December 25, 2013, 12:06:47 PMStill can't okay THEIR cards :PQuote from: Mlerner12 on December 25, 2013, 11:57:30 AMJust play a {Telepathy} and some counters.
{Sen Triplets}?
Quote from: Mlerner12 on December 25, 2013, 12:44:52 PMShouldn't have to if you build it right.Quote from: Vileo on December 25, 2013, 12:06:47 PMStill can't okay THEIR cards :PQuote from: Mlerner12 on December 25, 2013, 11:57:30 AMJust play a {Telepathy} and some counters.
{Sen Triplets}?
Quote from: Vileo on December 25, 2013, 11:27:45 AMya im not a fan of how they work they dont fit my chaotic play style
You have none of the major Zur locks, so I'm curious as to how your competitive scene looks.
Quote from: Arzair on December 29, 2013, 03:40:34 PM
Mana base.
If this is a competitive deck then it needs to run as smoothly as possible.
If you are serious about these colors and this commander then get yourself the best possible cards.
Original duels
Shock lands
Check lands
Filter lands
Fetches
Waiting to see how you take this.... I don't mean for it to come off as rude, but I play very competitively and have experienced what it's like to play with and against these kind of decks.
Quote from: Arzair on December 29, 2013, 03:40:34 PMi didnt think it came off rude at all i do want them but im 17 and i dont have money (or a job) to get them so i made do with wat i had thank u for the tip
Mana base.
If this is a competitive deck then it needs to run as smoothly as possible.
If you are serious about these colors and this commander then get yourself the best possible cards.
Original duels
Shock lands
Check lands
Filter lands
Fetches
Waiting to see how you take this.... I don't mean for it to come off as rude, but I play very competitively and have experienced what it's like to play with and against these kind of decks.
Quote from: ChrisRodriguez on December 29, 2013, 05:44:31 PM
{Diplomatic Immunity} + {Vanishing} makes it hard to get rid of Zur ever... {Vanishing} is tutorable with Zur as well...first attack get {diplomatic immunity} next attack {Vanishing}. Next {Steel of the Godhead} and Zur is unkillable. All cards tutorable by Zur