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Magic (The Gathering) => Discussion => Topic started by: Mattao19 on December 25, 2013, 01:53:49 AM

Title: Kiora ... How shall we break thee
Post by: Mattao19 on December 25, 2013, 01:53:49 AM
(http://media.wizards.com/images/magic/daily/features/jhaklasi882/kj876db12s_feat279_card.jpg)

So how can we break her in standard?
Title: Re: Kiora ... How shall we break thee
Post by: particle on December 25, 2013, 02:05:00 AM
i mean simic is still not a thing but shell definitely go in my infinite combo rug deck.
Title: Re: Kiora ... How shall we break thee
Post by: Millionlittlee on December 25, 2013, 02:14:58 AM
I say no boros reckoner
Title: Re: Kiora ... How shall we break thee
Post by: Mattao19 on December 25, 2013, 02:30:13 AM
I'm thinking Simic Turbo Fog!!!
Title: Re: Kiora ... How shall we break thee
Post by: particle on December 25, 2013, 02:43:38 AM
i dont want to neg 1 you but i want to neg 1 turbofog.
Title: Re: Kiora ... How shall we break thee
Post by: Millionlittlee on December 25, 2013, 02:46:56 AM
I wish she started at 3 that way she doesn't seen so squishy
Title: Re: Kiora ... How shall we break thee
Post by: InfinitiveDivinity on December 25, 2013, 02:50:35 AM
Quote from: Millionlittlee on December 25, 2013, 02:46:56 AM
I wish she started at 3 that way she doesn't seen so squishy
Right? I want to like her, but I just can't...
Title: Re: Kiora ... How shall we break thee
Post by: Mattao19 on December 25, 2013, 02:52:38 AM
Quote from: InfinitiveDivinity on December 25, 2013, 02:50:35 AM
Quote from: Millionlittlee on December 25, 2013, 02:46:56 AM
I wish she started at 3 that way she doesn't seen so squishy
Right? I want to like her, but I just can't...

I know eh? 2 loyalty sucks!!! And you watch TFog shall reign supreme!!
Title: Re: Kiora ... How shall we break thee
Post by: InfinitiveDivinity on December 25, 2013, 02:53:35 AM
Quote from: Mattao19 on December 25, 2013, 02:52:38 AM
Quote from: InfinitiveDivinity on December 25, 2013, 02:50:35 AM
Quote from: Millionlittlee on December 25, 2013, 02:46:56 AM
I wish she started at 3 that way she doesn't seen so squishy
Right? I want to like her, but I just can't...

I know eh? 2 loyalty sucks!!! And you watch TFog shall reign supreme!!
I was really expecting more from her is all. She's pretty lame.
Title: Re: Kiora ... How shall we break thee
Post by: Langku on December 25, 2013, 02:56:59 AM
Yeah guys, but {U}{G} PLANESWALKER! I have all kinds of plans for her in commander, casual, and even my blue green modern kraken deck. With all the token cheating her colors are capable of I think she'll be a great deal of fun in modern. Maybe not a standard gem but a nice addition nonetheless.
Title: Re: Kiora ... How shall we break thee
Post by: Dudecore on December 25, 2013, 04:30:35 AM
Target permanent is pretty big. it's not target creature. That -1.
Title: Re: Kiora ... How shall we break thee
Post by: That_Guy on December 25, 2013, 06:11:14 AM
Im not sure what everyone is complaining about? Looks like a beast in standard and edh
Title: Re: Kiora ... How shall we break thee
Post by: Mlerner12 on December 25, 2013, 07:53:12 AM
I like her...
Title: Re: Kiora ... How shall we break thee
Post by: Gorzo on December 25, 2013, 08:40:43 AM
That -1 is HUGE.

I like her - a lot!
Title: Re: Kiora ... How shall we break thee
Post by: Agrus Kos, Enforcer of Truth on December 25, 2013, 09:21:38 AM
Ummm...Bant Maze's End...Her negative one lets you drop extra lands so w/ the Maze you can get 3 out a turn (4 w/ {Urban Evolution}). Use {Sphinx's Revelation} to stay alive and draw, {Urban Evolution} to draw and lay down gates, {Gatecreeper Vine} to block and fetch, {Cyclonic Rift} to slow them down/stop them completely, {Supreme Verdict} if you get in danger, ect.
Title: Re: Kiora ... How shall we break thee
Post by: particle on December 25, 2013, 09:38:24 AM
i agree that i wish she started out of lightning bolt range but then shed be too good.
Title: Re: Kiora ... How shall we break thee
Post by: Mattao19 on December 25, 2013, 09:43:49 AM
{Agrus Kos, Wojek Veteran} I want to try that sooo bad but Sphinxs are so expensive!!! Lol but that's actually a sick combo!

Also btw idk why but whenever I refer to you I have to use curly brackets to link to that card lol
Title: Re: Kiora ... How shall we break thee
Post by: MuggyWuggy on December 25, 2013, 10:15:06 AM
Skullcrack
Title: Re: Kiora ... How shall we break thee
Post by: Ertai on December 25, 2013, 11:08:40 AM
A 2 power for 4? Hmmm I'm not sure if I like it very much.
Title: Re: Kiora ... How shall we break thee
Post by: Ekann1 on December 25, 2013, 11:10:01 AM
Not sure how great she'll be in standard, but I'm definitely getting 1 for edh.
Title: Re: Kiora ... How shall we break thee
Post by: Vileo on December 25, 2013, 12:04:32 PM
Quote from: Agrus Kos, Enforcer of Truth on December 25, 2013, 09:21:38 AM
Ummm...Bant Maze's End...Her negative one lets you drop extra lands so w/ the Maze you can get 3 out a turn (4 w/ {Urban Evolution}). Use {Sphinx's Revelation} to stay alive and draw, {Urban Evolution} to draw and lay down gates, {Gatecreeper Vine} to block and fetch, {Cyclonic Rift} to slow them down/stop them completely, {Supreme Verdict} if you get in danger, ect.
If no one mentioned this, I was about to. Bant Maze was already legit (Although my version doesn't play the terribad 5 mana explore) but a planeswalker that fogs a fattie til you can verdict, then lets you explore is soo good in that deck.
Title: Re: Kiora ... How shall we break thee
Post by: rarehuntertay on December 25, 2013, 02:11:24 PM
I don't really see her as playable except in limited. In standard, mono-black will eat her for lunch. Mono-U, well Thassa is the God of the Sea, so she'll be flooded by unblockables. R/W will burn her or attack her. G/R Monster will chomp down. In Modern, I think she is also way too fragile.
Title: Re: Kiora ... How shall we break thee
Post by: Coffee Vampire on December 25, 2013, 02:35:09 PM
Say you are against mono black. You play her and -1 her, then she gets {Hero's Downfall}ed right away. That's still a 2-for1 in your favor, and an extra land drop.
Title: Re: Kiora ... How shall we break thee
Post by: Mattao19 on December 25, 2013, 02:39:29 PM
There's no way WotC would have made her 2 loyalty unless she was really OP at 3+ so I'm sure that she'll be good
Title: Re: Kiora ... How shall we break thee
Post by: rarehuntertay on December 25, 2013, 03:14:21 PM
Quote from: ConanEdo on December 25, 2013, 03:11:21 PM
Quote from: Taysby on December 25, 2013, 02:04:15 PM
That's a lot of garbage.  How are we supposed to break walkers then?
Personally I'm ok with people not being able to ultimate Liliana of the Veil, Garruk, Caller of Beasts, Jace Architect of Thought, Tamiyo, Sorin Lord of Innistrad, Elspeth, Sun's Champion, Ajani Caller of the Pride (15-20 car tokens turn 4? Neat),  Vraska the Unseen, Chandra the firebrand, or Ral Zarek the turn they play them. Because that seems broken (an mind you these are all just the walkers we know of that he's been in standard with).
You forgot Domri... His is pretty much game over in an aggro shell
Title: Re: Kiora ... How shall we break thee
Post by: Deebiia on December 25, 2013, 04:11:16 PM
The + is eh.. It would be amazing if it were a CREATURE you control (I say creature because it would be way too OP for permanent).
The -1 is way cool! With simple mana ramp, bring Kiora out T3, -1 you could potentially have 6-ish mana T4.
Finally the -5 is SUPER cool! Since there isn't a reliable way to get rid of emblems, this would be awesome to have by T6 and since its in {G}{U} there are enough ways to stall (Counters, fogs, etc.)

Overall I say its a 6/10 card because of the 2 loyalty counters. Easily picked off by little guys or burn spells.
Title: Re: Kiora ... How shall we break thee
Post by: rarehuntertay on December 25, 2013, 04:26:12 PM
Quote from: Deebiia on December 25, 2013, 04:11:16 PM
The + is eh.. It would be amazing if it were a CREATURE you control (I say creature because it would be way too OP for permanent).
The -1 is way cool! With simple mana ramp, bring Kiora out T3, -1 you could potentially have 6-ish mana T4.
Finally the -5 is SUPER cool! Since there isn't a reliable way to get rid of emblems, this would be awesome to have by T6 and since its in {G}{U} there are enough ways to stall (Counters, fogs, etc.)

Overall I say its a 6/10 card because of the 2 loyalty counters. Easily picked off by little guys or burn spells.

This is only one way to get rid of emblems that I am aware of, and that option does not exist in standard...
Title: Re: Kiora ... How shall we break thee
Post by: Agrus Kos, Enforcer of Truth on December 25, 2013, 04:32:39 PM
Quote from: Potticus on December 25, 2013, 04:31:13 PM
Quote from: rarehuntertay on December 25, 2013, 04:26:12 PM
Quote from: Deebiia on December 25, 2013, 04:11:16 PM
The + is eh.. It would be amazing if it were a CREATURE you control (I say creature because it would be way too OP for permanent).
The -1 is way cool! With simple mana ramp, bring Kiora out T3, -1 you could potentially have 6-ish mana T4.
Finally the -5 is SUPER cool! Since there isn't a reliable way to get rid of emblems, this would be awesome to have by T6 and since its in {G}{U} there are enough ways to stall (Counters, fogs, etc.)

Overall I say its a 6/10 card because of the 2 loyalty counters. Easily picked off by little guys or burn spells.

This is only one way to get rid of emblems that I am aware of, and that option does not exist in standard...

Emblems aren't permanents, they don't exist inside the game. As far as I know you can't get rid of them...
They exist within the Command Zone. And you can't technically get rid of them, but restarting the game does make them go away.... {Karn Liberated}
Title: Re: Kiora ... How shall we break thee
Post by: rarehuntertay on December 25, 2013, 04:32:43 PM
Quote from: Potticus on December 25, 2013, 04:31:13 PM
Quote from: rarehuntertay on December 25, 2013, 04:26:12 PM
Quote from: Deebiia on December 25, 2013, 04:11:16 PM
The + is eh.. It would be amazing if it were a CREATURE you control (I say creature because it would be way too OP for permanent).
The -1 is way cool! With simple mana ramp, bring Kiora out T3, -1 you could potentially have 6-ish mana T4.
Finally the -5 is SUPER cool! Since there isn't a reliable way to get rid of emblems, this would be awesome to have by T6 and since its in {G}{U} there are enough ways to stall (Counters, fogs, etc.)

Overall I say its a 6/10 card because of the 2 loyalty counters. Easily picked off by little guys or burn spells.

This is only one way to get rid of emblems that I am aware of, and that option does not exist in standard...

Emblems aren't permanents, they don't exist inside the game. As far as I know you can't get rid of them...

{Karn Liberated} ultimate
Title: Re: Kiora ... How shall we break thee
Post by: BlazingNate on December 25, 2013, 10:43:45 PM
We'll the only reliable way to kill her is with heroes downfall and dreadbore because she can just +1 herself and can't be burned or attacked
Title: Re: Kiora ... How shall we break thee
Post by: Trugamr12 on December 26, 2013, 01:11:05 AM
Quote from: Potticus on December 25, 2013, 10:46:12 PM
Quote from: BlazingNate on December 25, 2013, 10:43:45 PM
We'll the only reliable way to kill her is with heroes downfall and dreadbore because she can just +1 herself and can't be burned or attacked

Detention sphere for standard, oblivion ring.

Getting a plainswalker to stick in Standard against esper doesn't happen, and all the other decks play little dudes.

Well I mean O-ring isn't standard, but I understand what your saying with stuff not sticking but really there is no such thing as a perfect card so when it comes down to it Kiora might find a niche deck
Title: Re: Kiora ... How shall we break thee
Post by: Caininite on December 26, 2013, 04:03:20 AM
Mazes end turbo fog comes to mind
Title: Re: Kiora ... How shall we break thee
Post by: Gorzo on December 26, 2013, 04:33:41 AM
Quote from: BlazingNate on December 25, 2013, 10:43:45 PM
We'll the only reliable way to kill her is with heroes downfall and dreadbore because she can just +1 herself and can't be burned or attacked

She can't +1 herself. Target permanent an opponent controls. That would just be silly if she could make herself invulnerable for 3 turns then ultimate.
Title: Re: Kiora ... How shall we break thee
Post by: Slenderbro on December 26, 2013, 08:16:39 AM
Im actually already working on a simic devotion that involves kiora if anyone would like to help make it a reality with me.

I'll post my rough draft in about 10 minutes in the standard section for those interested.
Title: Re: Kiora ... How shall we break thee
Post by: Deebiia on December 26, 2013, 10:32:06 AM
Quote from: Potticus on December 25, 2013, 04:35:05 PM
Quote from: rarehuntertay on December 25, 2013, 04:32:43 PM
Quote from: Potticus on December 25, 2013, 04:31:13 PM
Quote from: rarehuntertay on December 25, 2013, 04:26:12 PM
Quote from: Deebiia on December 25, 2013, 04:11:16 PM
The + is eh.. It would be amazing if it were a CREATURE you control (I say creature because it would be way too OP for permanent).
The -1 is way cool! With simple mana ramp, bring Kiora out T3, -1 you could potentially have 6-ish mana T4.
Finally the -5 is SUPER cool! Since there isn't a reliable way to get rid of emblems, this would be awesome to have by T6 and since its in {G}{U} there are enough ways to stall (Counters, fogs, etc.)

Overall I say its a 6/10 card because of the 2 loyalty counters. Easily picked off by little guys or burn spells.

This is only one way to get rid of emblems that I am aware of, and that option does not exist in standard...

Emblems aren't permanents, they don't exist inside the game. As far as I know you can't get rid of them...

{Karn Liberated} ultimate

lololololo that halfway counts. So you CANNOT get rid of emblems. You can only restart the game. Either way you look at it, when you evaluate the card don't evaluate it on the emblem getting removed pls :P


also, if you let Karn ult. That's your fault/problem.
I was saying because Karn is the only temporary way to remove emblems and its a simple emblem to get out because of counterspells and fogs that its actually pretty sweet. I wasn't trying to focus on it being removed.
Title: Re: Kiora ... How shall we break thee
Post by: Arbitratur on December 26, 2013, 11:19:20 AM
Quote from: Slenderbro on December 26, 2013, 08:16:39 AM
Im actually already working on a simic devotion that involves kiora if anyone would like to help make it a reality with me.

I'll post my rough draft in about 10 minutes in the standard section for those interested.

I posted this a while back, this is what I am currently running in standard, insert Kiora wherever you see fit, I definantly will! I think she will fit nicely! If u want to see the original posts, Search for  "Master Dubs"

Quote from: Arbitratur on November 21, 2013, 10:51:00 AM

Master Dubs

75 cards, 15 sideboard


3 {Simic Guildgate}
2 {Nykthos, Shrine to Nyx}
2 {Overgrown Tomb}
4 {Temple of Mystery}
4 {Breeding Pool}
8 {Island}

23 lands


4 {Sylvan Caryatid}
4 {Master of Waves}
2 {Thassa, God of the Sea}
1 {Voyaging Satyr}
2 {Ætherling}
4 {Frostburn Weird}
3 {Prophet of Kruphix}
4 {Nightveil Specter}
3 {Master Biomancer}

27 creatures


4 {Cyclonic Rift}
4 {Opportunity}
2 {Rapid Hybridization}

10 other spells


Sideboard

3 {Mistcutter Hydra}
4 {Tidebinder Mage}
2 {Claustrophobia}
2 {Rapid Hybridization}
4 {Dissolve}

15 sideboard cards



Notes: