Counter! 60 cards, 0 sideboard 2 {Cavern of Souls} 4 {Tropical Island} 3 {Alchemist's Refuge} 3 {Maze of Ith} 4 {Misty Rainforest} 5 {Island} 21 lands 4 {Ertai, Wizard Adept} 4 {Lullmage Mentor} 8 creatures 1 {Mana Leak} 4 {Flusterstorm} 4 {Force of Will} 4 {Isochron Scepter} 1 {Mox Sapphire} 1 {Ancestral Recall} 4 {Spell Pierce} 1 {Treasure Cruise} 4 {Mana Drain} 1 {Sol Ring} 4 {Counterspell} 1 {Mana Vault} 1 {Black Lotus} 31 other spells Sideboard Notes: Attempt number 2. Counters until lullmage tokens can swing for lethal |
Quote from: Taysby on January 05, 2014, 07:20:57 PMQuote from: Mattao19 on January 04, 2014, 10:12:14 PM
You better hope that you play first how do you stop a T1 {Griselbrand} or {Emrakul the Aeons Torn} (obviously you counter but they also play counters) so what you {Foil} their {Show and Tell} then they FoW your foil so then you either {Foil} again (by then you discard 4 cards PLUS 2 foils and you have a 1 card hand lets hope it's a land or something of use ...)
Tbh there's a reason why FoW is expensive and Foil is dirt cheap ...
Umm. You did your math wrong. Discard an island for foil, repeat is only 4 total. Not 6... Fow is the same thing. Force of will, plus a blue card and a life, rinse repeat is 4 cards and 2 life.
Fow has to eat a counter because lands are colorless. In most decks, that's a better thing, but in this deck I need every single one of my counters
And what you said was a god hand, which I wouldn't be too concerned about.
The have {black lotus} their bomb of choice, {show and tell}, {force of will} and a blue card to exile, and of all things they went first.
Quote from: Taysby on March 12, 2014, 05:31:07 PM
I counter that statement.
What should I cut?
Quote from: Taysby on March 13, 2014, 12:53:48 PM
I flood the field with merfolk and swarm them, or just attack with one of my dudes if I still have a counter in hand.
Quote from: Sparkle Ninja on March 13, 2014, 05:22:59 PM
So you're telling me you lose if you lose that Merfolk dude...
Quote from: Taysby on March 13, 2014, 06:26:34 PMQuote from: Sparkle Ninja on March 13, 2014, 05:22:59 PMHow would I lose him? Counter! I should add {mind break trap}s to deal with things that can't be countered though.
So you're telling me you lose if you lose that Merfolk dude...
I'd like to make it as competitive as I can, but it'd probably turn out to be a casual deck anyways.