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Decks (Magic The Gathering) => Commander => Topic started by: xStrayKnightx on December 10, 2013, 08:38:01 PM

Title: Darien's Rule
Post by: xStrayKnightx on December 10, 2013, 08:38:01 PM

Darien's Rule

100 cards, 0 sideboard


1 {Darien, King of Kjeldor}
17 {Snow-Covered Plains}
1 {Ancient Den}
1 {Buried Ruin}
1 {Mistveil Plains}
17 {Plains}

37 lands


1 {Preeminent Captain}
1 {Puresteel Paladin}
1 {Thraben Sentry}
1 {Rhox Pikemaster}
1 {Odric, Master Tactician}
1 {Stonehorn Dignitary}
1 {Veteran Swordsmith}
1 {Veteran Armorer}
1 {Captain of the Watch}
1 {Auriok Steelshaper}
1 {Oathsworn Giant}
1 {Veteran Armorsmith}
1 {Riders of Gavony}
1 {Fiendslayer Paladin}
1 {Solemn Simulacrum}
1 {Intrepid Hero}
1 {Kinsbaile Cavalier}
1 {Auriok Survivors}
1 {Knight Exemplar}
1 {Kemba's Legion}
1 {Ballyrush Banneret}
1 {Steelshaper Apprentice}
1 {Phalanx Leader}
1 {Hero of Bladehold}
1 {Kabira Vindicator}
1 {Leonin Shikari}
1 {Cenn's Tactician}
1 {Caravan Escort}

28 creatures


1 {Prowler's Helm}
1 {Semblance Anvil}
1 {Gilded Lotus}
1 {Caged Sun}
1 {Sword of the Paruns}
1 {Sword of Fire and Ice}
1 {Sword of Light and Shadow}
1 {Blinkmoth Urn}
1 {Door of Destinies}
1 {Echo Circlet}
1 {Whispersilk Cloak}
1 {Witchbane Orb}
1 {Batterskull}
1 {Dolmen Gate}
1 {Sword of Feast and Famine}
1 {Pariah's Shield}
1 {Darksteel Forge}
1 {Elixir of Immortality}
1 {Swiftfoot Boots}
1 {Sword of War and Peace}
1 {Grappling Hook}
1 {Veteran's Armaments}
1 {Sword of Body and Mind}
1 {Basilisk Collar}
1 {Lightning Greaves}
1 {Sol Ring}
1 {Vanguard's Shield}
1 {Argentum Armor}
1 {Explorer's Scope}
1 {Conjurer's Closet}
1 {Norn's Annex}
1 {Basalt Monolith}
1 {Accorder's Shield}
1 {Spear of Heliod}

34 other spells


Sideboard

Notes:
Soldier and Knight Tribal deck with purely artifacts. Suggestions welcome!
Title: Re: Darien's Rule
Post by: DylanW18 on December 11, 2013, 12:16:22 AM
I know it's Tribal, but {Soul Warden}/{Soul's Attendant}/{Suture Priest}/{Ariok Champion} basically make you invincible against everything but commander damage
Title: Re: Darien's Rule
Post by: Kaalia with haste on December 03, 2014, 09:53:06 AM
City of brass
Title: Re: Darien's Rule
Post by: Thetrufflehunter on December 03, 2014, 10:33:56 AM
Quote from: Hexproof_is_the_best on December 03, 2014, 09:53:06 AM
City of brass
Why? This is mono-white...
Title: Re: Darien's Rule
Post by: Kaalia with haste on December 03, 2014, 11:13:00 AM
Quote from: Thetrufflehunter on December 03, 2014, 10:33:56 AM
Quote from: Hexproof_is_the_best on December 03, 2014, 09:53:06 AM
City of brass
Why? This is mono-white...
Read Darien
Title: Re: Darien's Rule
Post by: the_intelligentleman on December 03, 2014, 11:32:53 AM

{Battlefield Forge} and other painlands.
Title: Re: Darien's Rule
Post by: the_intelligentleman on December 03, 2014, 12:17:54 PM
Quote from: Taysby on December 03, 2014, 11:56:05 AM
You can't have the painlands because it's monocolor.
Shoot right
Title: Re: Darien's Rule
Post by: Thetrufflehunter on December 03, 2014, 07:47:59 PM
Deep a derp. Mana confluence.
Title: Re: Darien's Rule
Post by: Dudecore on December 03, 2014, 08:07:18 PM
Quote from: Thetrufflehunter on December 03, 2014, 07:47:59 PM
Deep a derp. Mana confluence.


Confluence doesn't work. It doesn't deal damage, you pay life. Fetchlands don't work either, same principal.

Consider for Token Generation
{Ancient Tomb}
{City of Brass}
{Grand Coliseum}
{Nomad Stadium}
{Tarnished Citadel}

Consider for because they rule
{Cavern of Souls}
{Emeria, the Sky Ruin}
{Forbidding Watchtower}
{Nykthos, Shrine to Nyx}
{Reliquary Tower}
{Strip Mine}
{Thawing Glaciers}
{Thespian's Stage}
{Windbrisk Heights}

EDH rule #1 is never build a token deck without {Skullclamp}
Title: Re: Darien's Rule
Post by: Kaalia with haste on December 03, 2014, 10:05:24 PM
Quote from: Dudecore on December 03, 2014, 08:07:18 PM
Quote from: Thetrufflehunter on December 03, 2014, 07:47:59 PM
Deep a derp. Mana confluence.

Confluence doesn't work. It doesn't deal damage, you pay life. Fetchlands don't work either, same principal.

Consider for Token Generation
{Ancient Tomb}
{City of Brass}
{Grand Coliseum}
{Nomad Stadium}
{Tarnished Citadel}

Consider for because they rule
{Cavern of Souls}
{Emeria, the Sky Ruin}
{Forbidding Watchtower}
{Nykthos, Shrine to Nyx}
{Reliquary Tower}
{Strip Mine}
{Thawing Glaciers}
{Thespian's Stage}
{Windbrisk Heights}

EDH rule #1 is never build a token deck without {Skullclamp}
+1 for skull clamp being awesome