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Decks (Magic The Gathering) => Commander => Topic started by: Karrthus on October 27, 2011, 03:39:35 AM

Title: Tyrant of Jund
Post by: Karrthus on October 27, 2011, 03:39:35 AM
Karrthus
100 cards, 0 sideboard
7 {Snow-Covered Mountain}
7 {Snow-Covered Forest}
5 {Snow-Covered Swamp}
1 {Urborg Volcano}
1 {Savage Lands}
1 {Darigaaz's Caldera}
1 {City of Brass}
1 {Mosswort Bridge}
1 {Blackcleave Cliffs}
1 {Golgari Rot Farm}
1 {Sulfurous Springs}
1 {Karplusan Forest}
1 {Raging Ravine}
1 {Exotic Orchard}
1 {Reflecting Pool}
1 {Spinerock Knoll}
1 {Jund Panorama}
1 {Vivid Marsh}
1 {Vivid Grove}
1 {Vivid Crag}
36 lands


1 {Ashling the Pilgrim}
1 {Skithiryx, the Blight Dragon}
1 {Nullmage Shepherd}
1 {Furnace Dragon}
1 {Utopia Tree}
1 {Bogardan Hellkite}
1 {Dragonmaster Outcast}
1 {Knollspine Dragon}
1 {Taurean Mauler}
1 {Vithian Renegades}
1 {Dragon Tyrant}
1 {Darigaaz, the Igniter}
1 {Massacre Wurm}
1 {Hoard-Smelter Dragon}
1 {Predator Dragon}
1 {Exuberant Firestoker}
1 {Kederekt Parasite}
1 {Elvish Piper}
1 {Thunderscape Familiar}
1 {Thunderscape Battlemage}
1 {Krosan Drover}
1 {Bloom Tender}
1 {Bloodhall Ooze}
1 {Imperial Hellkite}
1 {Flameblast Dragon}
1 {Dragonspeaker Shaman}
1 {Charnelhoard Wurm}
1 {Sprouting Thrinax}
1 {Kilnmouth Dragon}
1 {Madrush Cyclops}
1 {Viashino Slaughtermaster}
1 {Blood Cultist}
1 {Furyborn Hellkite}
1 {Hellkite Overlord}
1 {Jund Battlemage}
1 {Bladewing the Risen}
1 {Lord of Extinction}
1 {Hellkite Charger}
1 {Birds of Paradise}
1 {Dragon's Herald}
1 {Broodmate Dragon}
1 {Balefire Dragon}
1 {Karrthus, Tyrant of Jund}
43 creatures


1 {Crucible of Fire}
1 {Mage Slayer}
1 {Praetor's Counsel}
1 {Bituminous Blast}
1 {Earthquake}
1 {Go for the Throat}
1 {Chain Reaction}
1 {Obelisk of Jund}
1 {Jund Charm}
1 {Lavalanche}
1 {Violent Ultimatum}
1 {Terminate}
1 {Black Sun's Zenith}
1 {Dark Temper}
1 {Summoning Trap}
1 {Diabolic Tutor}
1 {Tatsumasa, the Dragon's Fang}
1 {Sarkhan the Mad}
1 {Sarkhan Vol}
1 {Life's Finale}
1 {Curse of the Cabal}
21 other spells


This deck is pretty good but it gets mana screwed often. When it's not mana screwed it owns, which isn't that much. All my other 3 color edh's have the same mana curve and they all do great most of the time. Any suggestions on this deck.
Title: Re: Tyrant of Jund
Post by: Mentonin on October 27, 2011, 09:26:22 AM
Too much or not enough mana?
Title: Re: Tyrant of Jund
Post by: Karrthus on October 28, 2011, 12:37:46 AM
99 cards. So in the average deck 1/3 land should work, which would be 33 land. I run 36 plus creatures that make mana and reduce mana cost. Yet I never have enough mana to cast dragons. I have a naya edh that's more mana costly and run less lands and less mana producing creatures. It runs just fine.
Title: Re: Tyrant of Jund
Post by: Phat Max on October 28, 2011, 11:35:02 AM
1/3rd? Usually 2/5ths is what is recommended (40%). my EDH decks usually run ~38 lands, and always perform quite well. Less works, but I wouldn't go below 34-35 lands, and that's really pushing it.
Title: Re: Tyrant of Jund
Post by: Phat Max on October 28, 2011, 11:38:35 AM
Side-thought: I would really recommend some thing like {Rampant Growth} or {Cultivate} in any EDH deck that includes green. Being able to fix mana colors is a godsend, imo