Hi guys! I introduce you my mono G Infect pauper deck:
-Creatures-
4 Glistener Elf
4 Ichorclaw Myr
4 Blight Mamba
3 Cystbearer
-Other spells-
4 Vines of Vastwood
4 Giant Growth
4 Groundswell
4 Mutagenic Growth
4 Rancor
3 Apostle's Blessing
2 Predator's Strike
3 Lotus Petal
-Lands-
17 Forest
Side (The side deck is related to my metagame)
4 Nature's Claim
4 Fog
4 Ranger's Guile
1 Apostle's Blessing
2 Open slots Vs Mono B Control
Deck analisys:
Maybe this is the pauper classic deck with the highest chance to win in the second turn. It seems a mindless deck with a simple strategy: play creatures, pump them and kill your enemy. Anyway in pauper matches creatures dies like flies! So it will not be easy to keep your poisonous friends on the board. For this reason I use to play in the main deck 7 protections for my bad boys: 4 Vines of Vastwood and 3 Apostle's Blessing. This cards have both a secondary effect, the first can pump my creature and the second make it unblockable!
I use to play this deck in a pauper league in the comics shop of my block and I can report you some match up:
Elves
Elves are too slow for us, we kill them easily because they have to block our creatures or die. In the second match we have to pay attention to Fog.
UR Delver/Klinfiend
This mu is not easy, if we can win in the second turn they can win in the third. We are faster but they have the blue, the best color of magic, that gives them more stability. They can also look at our hands with Gitaxian Probe. I play 4 Fog in my side deck versus this deck because in my metagame it is very abused (3-4 players with the same deck :-/ ).
Aura Hexproof
This mu is simple, we have to make them pressure so they will block our creatures. They are really vulnerable at our -1/-1 counters, an infect aspect that have not to be unvalueted, in fact their totem armor doesn't work. I use to play in my side 4 Nature's Claim to fight this deck, it is a useful card if their creatures grow to much or if they use Journey to Nowhere to remove our poisonous puppys.
Burn
This is another not simple match. We play 15 creatures, they play a deck of remotion! We have to use all the istants to protect our guys and sometimes it will not be enough. A burn deck is like a rain: in the first turns of the match he will trow everything on us, but after the fourth/fifth turn he stops. If we survive the "storm" he is dead. I play 4 Ranger's Guile and 1 Apostle's Blessing in side to protect my creatures in the second, and probably in the third, game.
Mono B Controll
Sincerely this is the worst mu of my deck. I still don't know what to do versus this deck. It's a game lost in the 95% of cases.
Other decks
With other decks I have not found any problem. Maybe versus Mono U Control could be a bad match, but there is no one who plays it in my meta.
Can you suggest anything I can do versus a Mono B Control?
Thank you for your support, and I apologize if I made any mistake, I'm Italian and I should still improve my english knowledge.
I'm surprised no one replied yet. Although mono g infect is a no brainer and very repetitive, I like how you showed your match ups. You might want to add some more removal against Mono black. You could also choose to add enchantments that add counters to your creatures. A {Doubling Season} is great if you last that long.
Quote from: Galabranth on January 26, 2014, 08:53:06 AM
I'm surprised no one replied yet. Although mono g infect is a no brainer and very repetitive, I like how you showed your match ups. You might want to add some more removal against Mono black. You could also choose to add enchantments that add counters to your creatures. A {Doubling Season} is great if you last that long.
he's playing pauper- that's commons only.