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Decks (Magic The Gathering) => Legacy => Topic started by: Guypocolypse on November 27, 2013, 04:38:42 PM

Title: Epic Experiment
Post by: Guypocolypse on November 27, 2013, 04:38:42 PM

Epic Experiment

60 cards, 0 sideboard


4 {Bloodstained Mire}
4 {Polluted Delta}
2 {Volcanic Island}
1 {Badlands}
3 {Underground Sea}

14 lands


1 {Empty the Warrens}
3 {Tendrils of Agony}
4 {Seething Song}
2 {Lotus Petal}
4 {Manamorphose}
4 {Cabal Ritual}
4 {Rite of Flame}
4 {Dark Ritual}
4 {Ponder}
3 {Personal Tutor}
4 {Brainstorm}
1 {Lim-Dûl's Vault}
2 {Past in Flames}
3 {Epic Experiment}
3 {Thoughtseize}

46 other spells


Sideboard
Title: Re: Epic Experiment
Post by: Guypocolypse on November 27, 2013, 04:39:19 PM
Ive been trying to figure this deck out in my head for two days, now i need help
Title: Re: Epic Experiment
Post by: Mattao19 on November 27, 2013, 05:11:54 PM
What do you ideally Epic Experiment for? Like what does X=ideally and on what turn?
Title: Re: Epic Experiment
Post by: Leevai420 on November 27, 2013, 05:40:05 PM
Without any counters I don't see this doing well. U need counters to either protect your combo or to slow your opponent.
Title: Re: Epic Experiment
Post by: ihasfrozen on November 27, 2013, 06:08:59 PM
Quote from: Leevai420 on November 27, 2013, 05:40:05 PM
Without any counters I don't see this doing well. U need counters to either protect your combo or to slow your opponent.

Not really,  {Thoughtseize}/{Duress}/{Cabal Therapy}/{Gitaxian Probe} can do the trick.
Title: Re: Epic Experiment
Post by: Leevai420 on November 28, 2013, 02:12:09 PM
Quote from: ihasfrozen on November 27, 2013, 06:08:59 PM
Quote from: Leevai420 on November 27, 2013, 05:40:05 PM
Without any counters I don't see this doing well. U need counters to either protect your combo or to slow your opponent.

Not really,  {Thoughtseize}/{Duress}/{Cabal Therapy}/{Gitaxian Probe} can do the trick.

Well his list only has 3 thoughtseize. And none of anything else you mentioned.
Title: Re: Epic Experiment
Post by: Guypocolypse on November 28, 2013, 05:24:52 PM
Quote from: Mattao19 on November 27, 2013, 05:11:54 PM
What do you ideally Epic Experiment for? Like what does X=ideally and on what turn?
i have not yet proxied it up, i rekon it will be a few turns slower than TES
Title: Re: Epic Experiment
Post by: Guypocolypse on November 28, 2013, 05:26:10 PM
Quote from: Leevai420 on November 27, 2013, 05:40:05 PM
Without any counters I don't see this doing well. U need counters to either protect your combo or to slow your opponent.
you need to justify this better, what would you cut for more protection? Without a ridiculous amount of rituals, the Epic Experiments would be tiny
Title: Re: Epic Experiment
Post by: Diazten7 on December 15, 2013, 10:44:38 AM
I feel like you can hit nothing off of an Epic Experiment casting and lose all of the spells. May be worth a try, but its risky