I'm going to be getting into modern from being a standard player. I've seen some modern matches and heard people talk about it but I don't know anywhere near enough to build something that can be fun and competitive.
I learned from standard that 99% of the time, net decking is the way to go because the people playtesting those decks have all the time to do it. I wanted to net deck Jund but was advised against it and just told to build something that not everyone is playing. With that being said, I need some help.
I'm looking for some exciting, interactive deck. I will only say I'm on a budget cause getting into modern is expensive, but I have a bunch of standard stuff I can trade off to jump in head first (softly though). I would prefer to run B and or R. Maybe both. Or something that is a little unorthodox with a mix of colors. I like the dredge idea but was told that it's really tough to play
The best deck that plays black and red is definitely jund. {Living End} is also playable, but dredge is not. Anything under the proven section of mtgsalvation is playable, but the established section has some out-of-date decks.
Infect works in modern if you don't mind being despised. :)
I converted my standard jund into modern and it's competitive enough for me to enjoy playing.
It's saved on my profile.
I contemplated living end. It seems really fun too. I think that's probably the route I want to play for now, until I can get the money for legacy.
I'm not a fan of how slow the pre rotation Jund is in the format. I also think you should be playing olivia in there as well.
Quote from: Jlamb5 on November 26, 2013, 11:54:00 AM
I contemplated living end. It seems really fun too. I think that's probably the route I want to play for now, until I can get the money for legacy.
I'm not a fan of how slow the pre rotation Jund is in the format. I also think you should be playing olivia in there as well.
Jund sets up dominance pretty quickly in modern, so {Olivia Voldaren} is too slow when compared to {Tarmagoyf}. She also hurts a lot if you flip her off of {Dark Confidant}.
Living end is certainly a good deck and can be made cheaply with fastlands.
I've proxied Melira Pod and Living end decks that I found recently on MTG Top 8. I've play tested them against each other and against GW Auras. I really liked how the auras matched played. Pod seemed very inconsistent, granted idk how to actually pilot the deck. That's probably going to be my biggest downfall is learning the synergies of the deck. Living end comboed out pretty well by it seems like it can be a little dangerous against anything aggro. At least in the games I've played since last night.
Quote from: Jlamb5 on November 26, 2013, 05:09:43 PM
I've proxied Melira Pod and Living end decks that I found recently on MTG Top 8. I've play tested them against each other and against GW Auras. I really liked how the auras matched played. Pod seemed very inconsistent, granted idk how to actually pilot the deck. That's probably going to be my biggest downfall is learning the synergies of the deck. Living end comboed out pretty well by it seems like it can be a little dangerous against anything aggro. At least in the games I've played since last night.
I play Melira Pod, and it is very hard to do. If you don't want to devote a ton of time to modern, that probably isn't the deck for you. Aggro isn't very common in modern, but living end is still potent regardless.
Quote from: ConanEdo on November 26, 2013, 06:39:18 PM
I play pod as well and it really is a test. The upside is that if you are good, its probably the most versatile deck, right up there with Jund. If you're going to aggro, I recommend affinity. It's the most consistent aggro deck, had been since day one. Living end is too fragile IMO. Rest in peace, Deathrite Shaman, relic of progenitus, there's so much hate for it.
That's why Living End maindecks {Beast Within} and sometimes {Krosan Grip}. It isn't as easy to deal with as it may seem, considering how it Top-4'ed GP Antwerp.
If you're really looking for a competitive deck on a budget, I'd suggest mono-u tron. I think it runs ~$150 USD.
Quote from: ConanEdo on November 26, 2013, 09:15:03 PM
Quote from: abstractApathist on November 26, 2013, 09:08:15 PM
Quote from: ConanEdo on November 26, 2013, 06:39:18 PM
I play pod as well and it really is a test. The upside is that if you are good, its probably the most versatile deck, right up there with Jund. If you're going to aggro, I recommend affinity. It's the most consistent aggro deck, had been since day one. Living end is too fragile IMO. Rest in peace, Deathrite Shaman, relic of progenitus, there's so much hate for it.
That's why Living End maindecks {Beast Within} and sometimes {Krosan Grip}. It isn't as easy to deal with as it may seem, considering how it Top-4'ed GP Antwerp.
I know, but I still consider it a step down, in the same league as hexproof and RDW: great if the meta is right, but not consistent enough to be a tier 1 deck. I mean, any kind of counter-magic and the deck is just dead. Land destruction will only hold back a good UWR deck so long.
Well RDW hasn't gotten anywhere in recent times, but I'd agree that it's about even with Selesnya Hexproof. Countermagic can be dealt with by {Ricochet Trap}, however.
Urzatron and Eggs if you want combo :)
It seems like with so much new stuff that I have to learn getting into modern, that something smooth and consistent is where I want to be. I'm not worried about budget. I'd play Jund but I can't find people willing to trade pieces away, it's gonna be cash I guess
Quote from: Jlamb5 on November 27, 2013, 01:46:47 AM
It seems like with so much new stuff that I have to learn getting into modern, that something smooth and consistent is where I want to be. I'm not worried about budget. I'd play Jund but I can't find people willing to trade pieces away, it's gonna be cash I guess
That's pretty normal for formats like this. Most of the time people who have the cards don't want to trade them.
I'm currently experiencing the same problem with a legacy deck. I have to buy most of my staples.
{R}{U} skies isn't common, but fast, powerful, and fun to watch most opponents squirm in anguish as your relentless army of monstrotious beings crushes them under their mighty hooves, drinking the sweet nectar of war :)
Quote from: Mlerner12 on November 27, 2013, 12:57:05 AM
Urzatron and Eggs if you want combo :)
I don't think this deserves a dislike. They are both options, and just because you don't think he/she should run them that does not mean that it is bad to run them and I was a .rearexit. For suggesting them. I have many opinions but there are too many to be displayed by this post. If you would like to talk to me in a calm manner PM me ;)
Infect with the right setup you can win turn 1 with 4 cards I believe. One sacs a creature in your hand to pump. One is a 1-1 infect or haste land and one more boost currently though I'm being "that guy" against my friends with {tinker} {blight steel}
Notice I said I'm that guy and in it I was suggesting vintage/Legacy(my lgs) that it may be preferable, modern though just run reanimator and play Gris turn 2-3 {buried alive} any animate card, shrugs
Quote from: Charbelchers rage on December 01, 2013, 12:04:04 AM
Notice I said I'm that guy and in it I was suggesting vintage/Legacy(my lgs) that it may be preferable, modern though just run reanimator and play Gris turn 2-3 {buried alive} any animate card, shrugs
Reanimator is pretty terrible in modern, and {buried alive} isn't modern legal. {Deathrite Shaman}, {Scavenging Ooze}, {Rest in Peace}, {Faerie Macabre}, & {Grafdigger's Cage} make almost any strategy solely based on the graveyard tenuous at best. {Living End} only gets by because of the playset of {Beast Within}s mainboard.
If you want something fun, try Merfolk