Red/Blue Infini-Fire
(Legacy)
60 cards, 15 sideboard
LANDS: 16
6 x {Mountain}
6 x {Island}
4 x {Izzet Boilerworks}
CREATURES: 18
4 x {Drift of Phantasms}
1 x {Niv-Mizzet, the Firemind}
2 x {Gelectrode}
4 x {Wee Dragonauts}
3 x {Izzet Chronarch}
4 x {Tidewater Minion}
SORCERY: 3
1 x {Fireball}
2 x {Banefire}
INSTANTS: 12
4 x {Lightning Bolt}
3 x {Counterspell}
3 x {Brainstorm}
2 x {Peel from Reality}
ENCHANTMENTS: 4
4 x {Freed from the Real}
ARTIFACTS: 7
3 x {Basilisk Collar}
4 x {Izzet Signet}
SIDEBOARD: 15
3 x {Izzet Guildmage}
1 x {Counterspell}
1 x {Fireball}
4 x {Pyromatics}
3 x {Clout of the Dominus}
3 x {Electrolyze}
Notes:
Win Condition: Infinite Mana Banefire, Fireball, or Pyromatics
Alt Win Condition: Creature Damage
Infinite Mana Loop: Tidewater Minion enchanted with Freed From the Real. Use the Minion's ability to untap either Izzet Boilerworks or Izzet Signet and the blue mana from either of these to untap the Minion via Freed from the Real's untap capability. The one red mana that hasn't been used yet builds up infinitely for you to throw down a Banefire, Fireball, etc. for 1337 damage or some other nonsensical value. Gimmicky, but entertaining.
That's like my r/w deck
{Aphetto Alchemist} is better than The minion! But DON'T works on The land...