{Guttersnipe} {Curiosity}
Last night was the first time I played cards with my uncle and his friends in awhile. I was playing a {U}{R} deck I made about a week before. It was really nice fourth turn drawing four cards by playing {Electrickery} and {shock}.
{electrickery} does not trigger curiosity.
Great combination though with lots of cantrips. {manamorphose} and {gitaxian probe} dig till their dead.
Maybe this could go in the blistercoil deck?
Storm or {pyromancer ascension} more likely. {2}{R} is too expensive for a blistercoil deck.
Quote from: Kaleo42 on November 17, 2013, 08:57:09 AM
{electrickery} does not trigger curiosity.
Great combination though with lots of cantrips. {manamorphose} and {gitaxian probe} dig till their dead.
I'm assuming you miss understood, but if he has {curiosity} attached to {guttersnipe}, him casting {electrickery} would trigger the guttersnipe, triggering curiosity.
True. Still early... The 4 cards is what did not make sense. Two triggers means two cards.
Crap, yeah wait, he wouldn't draw 4 cards, I didn't catch that. By my calculation he'd get 2. Maybe 3 if he swung with the snipe.
I was playing with 3 other guys, one lost T3, and I put {Curiosity} on the {Guttersnipe} and cast two instants. I was told, by the guy that lost already, that I would draw cards for each person damaged by the Guttersnipe. Seeing as how I cast two instants I would draw four cards-- the Guttersnipe dealt the 2 damage to both opponents twice.
Yes that works. The other possibility for drawing four cards is if you count your draw step and dealt combat damage.
Ok, that adds up, I was assuming 1v1. Good combo, I like it.