So I have a mono white token deck, and it works pretty nice, but I want to put 3 {mycoloth} in it to add another win condition. In a 60 card deck with 22 plains, how many selesnya dual lands should I put in it to make running into green mana consistent?
Quote from: Spencer_addington on November 04, 2013, 11:15:33 PM
So I have a mono white token deck, and it works pretty nice, but I want to put 3 mycoloth in it to add another win condition. In a 60 card deck with 22 plains, how many selesnya dual lands should I put in it to make running into green mana consistent?
I'd say run more green.
{Parallel Lives}, {Primal Vigor}, {Doubling Season}, infinite combo {Midnight Guard} + {Presence of Gond}. Okay so the combo is meh. But the rest are very good!
Quote from: InfinitiveDivinity on November 04, 2013, 11:50:18 PM
Quote from: Spencer_addington on November 04, 2013, 11:15:33 PM
So I have a mono white token deck, and it works pretty nice, but I want to put 3 mycoloth in it to add another win condition. In a 60 card deck with 22 plains, how many selesnya dual lands should I put in it to make running into green mana consistent?
I'd say run more green.
{Parallel Lives}, {Primal Vigor}, {Doubling Season}, infinite combo {Midnight Guard} + {Presence of Gond}. Okay so the combo is meh. But the rest are very good!
That's actually a really good suggestion :) thank you
Ya and from their determine the amount of Green you need. In a token deck {Parallel Lives} {Doubling Season} etc are so awesome!!
{Thopter Assembly}? Or {Pentavus}
Quote from: Wally on November 05, 2013, 01:17:37 AM
{Thopter Assembly}? Or {Pentavus}
Pentavus is a bit too high in mana cost, but I like thopter assembly.
Ooh! With green being added you can also run {Aura Shards}. That card can be devastating in token/swarm decks. It's really good if you're playing in a group.