Super Ramp 2.0 100 cards, 0 sideboard 1 {Azusa, Lost but Seeking} 1 {Mosswort Bridge} 1 {Oran-Rief, the Vastwood} 1 {Yavimaya Hollow} 1 {Nykthos, Shrine to Nyx} 1 {Okina, Temple to the Grandfathers} 26 {Forest} 1 {Forbidden Orchard} 1 {Boseiju, Who Shelters All} 1 {Eye of Ugin} 34 lands 1 {Nylea, God of the Hunt} 1 {Sylvan Primordial} 1 {Argothian Enchantress} 1 {Hydra Omnivore} 1 {Avenger of Zendikar} 1 {Blightsteel Colossus} 1 {Magus of the Vineyard} 1 {Vorinclex, Voice of Hunger} 1 {Terastodon} 1 {Gyre Sage} 1 {Craterhoof Behemoth} 1 {Regal Force} 1 {Woodfall Primus} 1 {Drumhunter} 1 {Seedborn Muse} 1 {Soul of the Harvest} 1 {Tajuru Preserver} 1 {Garruk's Packleader} 1 {Spearbreaker Behemoth} 1 {Elvish Piper} 1 {Kozilek, Butcher of Truth} 1 {Mossbridge Troll} 1 {Sakiko, Mother of Summer} 1 {Worldspine Wurm} 1 {Karametra's Acolyte} 1 {Yeva, Nature's Herald} 1 {Vigor} 1 {Garruk's Horde} 1 {Omnath, Locus of Mana} 1 {It That Betrays} 1 {Ulamog, the Infinite Gyre} 1 {Oracle of Mul Daya} 1 {Rofellos, Llanowar Emissary} 33 creatures 1 {Sol Ring} 1 {Triumph of Ferocity} 1 {Into the Wilds} 1 {Tooth and Nail} 1 {Bear Umbra} 1 {Ground Seal} 1 {Mana Reflection} 1 {Defense of the Heart} 1 {Green Sun's Zenith} 1 {Gaea's Touch} 1 {Caged Sun} 1 {Boundless Realms} 1 {Lurking Predators} 1 {Genesis Wave} 1 {Garruk, Caller of Beasts} 1 {Nature's Will} 1 {Manabond} 1 {Eladamri's Vineyard} 1 {Burgeoning} 1 {Leyline of Lifeforce} 1 {Nature's Lore} 1 {Concordant Crossroads} 1 {Asceticism} 1 {Vernal Bloom} 1 {Rites of Flourishing} 1 {Sylvan Library} 1 {Call of the Wild} 1 {City of Solitude} 1 {Exploration} 1 {Enchantress's Presence} 1 {Summer Bloom} 1 {Akroma's Memorial} 32 other spells Sideboard |
Quote from: DimirOverlord1300 on November 04, 2013, 06:50:22 PM
I don't see how people aren't going to want to murder you and use your entrails for a handbag with that commander
Quote from: LordJanova on November 04, 2013, 07:02:46 PMHaha!! The last version I had of this deck before I changed it up absolutely destroyed one on one so they'll try but I'll still murder kill them. My friend described this deck as being too fast for a green deck. But to be honest it's probably slower now, I made it less political and that removed some of the ramp I had.Later when I get off from class, wanna try one on one with my deck? =P
Quote from: Vileo on November 04, 2013, 07:13:00 PMQuote from: LordJanova on November 04, 2013, 07:02:46 PMHaha!! The last version I had of this deck before I changed it up absolutely destroyed one on one so they'll try but I'll still murder kill them. My friend described this deck as being too fast for a green deck. But to be honest it's probably slower now, I made it less political and that removed some of the ramp I had.Later when I get off from class, wanna try one on one with my deck? =P
Quote from: LordJanova on November 04, 2013, 07:33:26 PMLol I've got three decks, {Rafiq of the Many}, {Azami, Lady of Scrolls}, and {Oloro Ageless Ascetic}. Rafiq is voltron, and is pretty good, my Oloro deck was pretty thrown together but he's a great commander, so it's good anyway. My Azami list is brutal though. Especially in 1v1 lol. The only broken thing that isn't in that deck is the {Academy Ruins} + {Mindslaver} lock.Quote from: Vileo on November 04, 2013, 07:13:00 PMQuote from: LordJanova on November 04, 2013, 07:02:46 PMHaha!! The last version I had of this deck before I changed it up absolutely destroyed one on one so they'll try but I'll still murder kill them. My friend described this deck as being too fast for a green deck. But to be honest it's probably slower now, I made it less political and that removed some of the ramp I had.Later when I get off from class, wanna try one on one with my deck? =P
I'll pass, I think I want to keep my dignity. That winky face makes me weary.
Quote from: Vileo on November 04, 2013, 07:51:30 PMQuote from: LordJanova on November 04, 2013, 07:33:26 PMLol I've got three decks, {Rafiq of the Many}, {Azami, Lady of Scrolls}, and {Oloro Ageless Ascetic}. Rafiq is voltron, and is pretty good, my Oloro deck was pretty thrown together but he's a great commander, so it's good anyway. My Azami list is brutal though. Especially in 1v1 lol. The only broken thing that isn't in that deck is the {Academy Ruins} + {Mindslaver} lock.Quote from: Vileo on November 04, 2013, 07:13:00 PMQuote from: LordJanova on November 04, 2013, 07:02:46 PMHaha!! The last version I had of this deck before I changed it up absolutely destroyed one on one so they'll try but I'll still murder kill them. My friend described this deck as being too fast for a green deck. But to be honest it's probably slower now, I made it less political and that removed some of the ramp I had.Later when I get off from class, wanna try one on one with my deck? =P
I'll pass, I think I want to keep my dignity. That winky face makes me weary.
Edit: it's actually posted on here, but not many people have shown interest in it.
Quote from: LordJanova on November 04, 2013, 07:58:54 PMIt is. Other commanders I want to play eventually are {Bruna, Light of Alabaster}, {Zur the Enchanter}, and maybe rebuild my old {Ghave, Guru of Spores} deck.
I'm not surprised that Azami is the worst to go against one on one. Mone blue is ridiculous in EDH.
Quote from: LordJanova on November 04, 2013, 08:10:02 PMMy friend used to have a Mimeoplasm deck that got a T1 Jin-Gitaxias relatively easily. Swamp, dark rit, entomb, reanimate.
Right now none on the decks I'm trying to build, including this one, are complete, but this deck, mimeoplasm, prossh, nekusar, and szadek are all the commanders I want to run competitively and there's a few others that I wanna build just because.
Quote from: LordJanova on November 04, 2013, 08:56:53 PMNo problem. =D thanks for the +1
It was you I remember on the best color combination thread. Thank you for the idea because it's genius. +1
Quote from: Coffee Vampire on November 04, 2013, 10:25:11 PM
Ah, the raw power of Azusa. She may be lost, but she definitely seeks out some wins! As for advice, {Sol Ring} fits into this deck nicely, as turn 2 {Azusa, Lost but Seeking} is deadly. And if your budget allows for it, {Mana Crypt} is one of the best cards in EDH, allowing for a devastating turn 1 Azusa! And each of those mana rocks are good on their own, too. Even if your general gets tucked or countered, you will still have backup. Along these lines, {Natures Lore} and {Three Visits} belong in any green EDH deck, with few exceptions.
If I were to cut a card, it would probably be {Beastmaster Ascension}. The nature of this deck is to ramp hard into a bomb, or even 2 bombs. From looking, there are quite a few bombs in your deck that, if left unanswered for one or two turns, will annihilate your opponent (sometimes literally ;)). Therefore, an enchantment that rewards attacking with multiple creatures per turn seems unneeded.
Another addition that is worth looking at, but not an auto-include would be {Forbidden Orchard}. It plays nicely with {Defense of the Heart}, and also helps with .politics. if you are playing free-for-all.
Cool deck and hope I could help some!