R/G Tron 69 cards, 8 sideboard 4 {Grove of the Burnwillows} 4 {Urza's Mine} 1 {Eye of Ugin} 4 {Urza's Tower} 2 {Forest} 4 {Urza's Power Plant} 1 {Ghost Quarter} 20 lands 2 {Spellskite} 3 {Wurmcoil Engine} 1 {Emrakul, the Aeons Torn} 6 creatures 4 {Ancient Stirrings} 4 {Relic of Progenitus} 3 {Oblivion Stone} 4 {Pyroclasm} 1 {Explore} 4 {Chromatic Sphere} 4 {Expedition Map} 3 {Sylvan Scrying} 4 {Karn Liberated} 4 {Chromatic Star} 35 other spells Sideboard 2 {Grafdigger's Cage} 1 {Ulamog, the Infinite Gyre} 3 {Electrickery} 2 {Spellskite} 8 sideboard cards Notes: |
Quote from: ConanEdo on November 04, 2013, 09:15:48 PMIf you're worrying about Infect too much, don't. The deck is hardly a threat in the meta since eggs are out of it too and against most decks, infect is the weakest choice out of tier 2.5. Plus the numbers that consistently even make day two are one or two decks. It took us an entire year to just see infect make a top 8. And now, that was because of the pilot.Quote from: DeathlyFoiend on November 04, 2013, 08:49:05 PMPyroclasm hits a turn earlier which can make I or break it against infect which is Tron's biggest weakness.
I rather play fire spout over pyroclasm.