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Decks (Magic The Gathering) => Modern => Topic started by: GruulQueen on November 02, 2013, 04:56:22 PM

Title: Gruul Aggro
Post by: GruulQueen on November 02, 2013, 04:56:22 PM

Gruul Aggro

60 cards, 0 sideboard


10 {Forest}
1 {Temple of Abandon}
3 {Gruul Guildgate}
10 {Mountain}

24 lands


1 {Savageborn Hydra}
2 {Zhur-Taa Druid}
4 {Wasteland Viper}
2 {Ghor-Clan Rampager}
1 {Purphoros, God of the Forge}
3 {Burning-Tree Emissary}

13 creatures


4 {Madcap Skills}
2 {Searing Spear}
1 {Anger of the Gods}
1 {Into the Wilds}
1 {Clan Defiance}
2 {Gruul War Chant}
1 {Forced Adaptation}
1 {Naturalize}
4 {Alpha Authority}
1 {Hammer of Purphoros}
1 {Shock}
1 {Armed // Dangerous}
2 {Ground Assault}
1 {Clan Defiance}

23 other spells


Sideboard

Notes:

Title: Re: Gruul Aggro
Post by: abstractApathist on November 02, 2013, 05:08:31 PM
The way this deck is now is unplayable in modern, but not too much of a leap to standard playable. I'd drop {Champion of Lambholt} & {Curse of Stalked Prey} for more {Ghor-Clan Rampager}s and post this in standard. {Natural End} will also have to be dropped for something else, like another {Shock}.