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Decks (Magic The Gathering) => Commander => Topic started by: Kaleo42 on October 29, 2013, 10:10:41 PM

Title: Talrand Edh
Post by: Kaleo42 on October 29, 2013, 10:10:41 PM

Talrand Edh

194 cards, 0 sideboard


1 {Talrand, Sky Summoner}
1 {Strip Mine}
1 {Moonring Island}
1 {Tectonic Edge}
1 {Academy Ruins}
1 {Mikokoro, Center of the Sea}
35 {Island}
1 {Reliquary Tower}
1 {Halimar Depths}

42 lands


1 {Echo Mage}
1 {Consecrated Sphinx}
1 {Lorthos, the Tidemaker}
1 {Uyo, Silent Prophet}
1 {Phyrexian Metamorph}
1 {Master Transmuter}
1 {Arcanis the Omnipotent}
1 {Frost Titan}
1 {Stormtide Leviathan}
1 {Fog Bank}
1 {Wurmcoil Engine}
1 {Solemn Simulacrum}
1 {Guile}
1 {Spellskite}
1 {Archaeomancer}
1 {Jin-Gitaxias, Core Augur}
1 {Jace's Archivist}
1 {Deceiver Exarch}
1 {Mnemonic Wall}
1 {Ulamog, the Infinite Gyre}
1 {Kira, Great Glass-Spinner}
1 {Grand Architect}
1 {Draining Whelk}
1 {Tidespout Tyrant}
1 {Ertai, Wizard Adept}

25 creatures


1 {Rings of Brighthearth}
1 {Tezzeret the Seeker}
1 {Foreshadow}
1 {Vapor Snag}
1 {Ideas Unbound}
1 {Jolt}
1 {Arm with Æther}
1 {Lotus Petal}
1 {Enervate}
1 {Spell Burst}
1 {Brainstorm}
1 {Cloak of Feathers}
1 {Deprive}
1 {Ponder}
1 {Visions of Beyond}
1 {Parallax Tide}
1 {Divination}
1 {Dismiss into Dream}
1 {Minds Aglow}
1 {Forget}
1 {Inaction Injunction}
1 {Lotus Bloom}
1 {Keep Watch}
1 {Hinder}
1 {Exclude}
1 {Braingeyser}
1 {Land Equilibrium}
1 {Vedalken Orrery}
1 {Infuse}
1 {Sensei's Divining Top}
1 {Dreamstone Hedron}
1 {Counterspell}
1 {Thirst for Knowledge}
1 {Dream Cache}
1 {Desertion}
1 {Quicken}
1 {Frantic Search}
1 {Interdict}
1 {Lat-Nam's Legacy}
1 {Capsize}
1 {Unsummon}
1 {Fleeting Distraction}
1 {Devastation Tide}
1 {Call to Mind}
1 {Complicate}
1 {Fabricate}
1 {Think Twice}
1 {Tezzeret the Seeker}
1 {Pact of Negation}
1 {Nevinyrral's Disk}
1 {Dream Fracture}
1 {Catalog}
1 {Arcane Laboratory}
1 {Plagiarize}
1 {Fact or Fiction}
1 {Aquitect's Will}
1 {Talrand's Invocation}
1 {Into the Roil}
1 {Dissipate}
1 {Ghastly Discovery}
1 {Curfew}
1 {Jinx}
1 {Archmage Ascension}
1 {Temple Bell}
1 {Disappear}
1 {Compulsive Research}
1 {Cyclonic Rift}
1 {Leap}
1 {Dispersal Shield}
1 {Controvert}
1 {Mindbreak Trap}
1 {Cancel}
1 {Negate}
1 {Flux}
1 {Brainstorm}
1 {Careful Study}
1 {Pulse of the Grid}
1 {Sol Ring}
1 {Batterskull}
1 {Jace Beleren}
1 {Ghostly Flicker}
1 {Cerulean Wisps}
1 {Basalt Monolith}
1 {Declaration of Naught}
1 {Bone to Ash}
1 {Coastal Piracy}
1 {Inundate}
1 {Distorting Wake}
1 {Gitaxian Probe}
1 {Confound}
1 {Mage's Guile}
1 {Sphinx-Bone Wand}
1 {Cryptic Command}
1 {Blue Sun's Zenith}
1 {Force Void}
1 {Arcane Denial}
1 {Forbid}
1 {Mind Over Matter}
1 {Jace's Ingenuity}
1 {Boomerang}
1 {Flash}
1 {Counsel of the Soratami}
1 {Clairvoyance}
1 {Contagion Engine}
1 {Turnabout}
1 {Mystical Tutor}
1 {Gilded Lotus}
1 {Tamiyo, the Moon Sage}
1 {Isochron Scepter}
1 {Essence Scatter}
1 {Mind Spring}
1 {Spell Crumple}
1 {Staff of Nin}
1 {Karn Liberated}
1 {Grip of Amnesia}
1 {Bident of Thassa}
1 {Gravitational Shift}
1 {Dismal Failure}
1 {Thunderstaff}
1 {Runechanter's Pike}
1 {Preordain}
1 {Quicksilver Amulet}
1 {Voltaic Key}
1 {Rings of Brighthearth}
1 {Howling Mine}
1 {Disrupt}

126 other spells


Sideboard
Title: Re: Talrand Edh
Post by: Kaleo42 on October 29, 2013, 10:14:19 PM
This is just a draft. It is only a side project.

My current goal is to accumulate a master list of anything monoblue that could work in a countertrip (cantrips+counterspells) or artitrip (cantrip artifact) list. I will trim into a working list later on.
Title: Re: Talrand Edh
Post by: ApexPredator on October 29, 2013, 10:32:34 PM
I saw a deck tech on Talrand that was really cool. If I find it again I'll post a link for you.
Title: Re: Talrand Edh
Post by: Dudecore on October 30, 2013, 12:39:33 AM
Is get rid of the smaller effects: the {Preordain}, {Gitaxian Probe} and others. They're good effects in other formats, not large enough for EDH.

If you want to be a jerk - CounterTop is a thing {Counterbalance} + {Sensei's Divining Top}.

Also the {Arcane Laboratory} + {Erayo, Soratami Ascendant} lockout is cool too.
Title: Re: Talrand Edh
Post by: Kaleo42 on October 30, 2013, 12:43:48 AM
Please read {Talrand, Sky Summoner} and reconsider. In going to need to use lots of cantrips to get the right answers to let my drake army get there. I can afford to flood out or not have a counter available when s*** hits the fan.
Title: Re: Talrand Edh
Post by: Dudecore on October 30, 2013, 12:47:36 AM
Quote from: Kaleo42 on October 30, 2013, 12:43:48 AM
Please read {Talrand, Sky Summoner} and reconsider. In going to need to use lots of cantrips to get the right answers to let my drake army get there. I can afford to flood out or not have a counter available when s*** hits the fan.

I know about him. I don't think either spell is big enough for a deck. They're cheap, but not reusable. I'd consider taking {Think Twice} over either, you get the 2 for 1. Without recycling your graveyard - one time, low cost effects aren't efficient. But it tis your deck afterall, just my 2¢
Title: Re: Talrand Edh
Post by: Kaleo42 on October 30, 2013, 01:04:45 AM
Quote from: Dudecore on October 30, 2013, 12:47:36 AM
Quote from: Kaleo42 on October 30, 2013, 12:43:48 AM
Please read {Talrand, Sky Summoner} and reconsider. In going to need to use lots of cantrips to get the right answers to let my drake army get there. I can afford to flood out or not have a counter available when s*** hits the fan.

I know about him. I don't think either spell is big enough for a deck. They're cheap, but not reusable. I'd consider taking {Think Twice} over either, you get the 2 for 1. Without recycling your graveyard - one time, low cost effects aren't efficient. But it tis your deck afterall, just my 2¢
I definately like where youre coming from and thank you. Im toying with various precentages but I know a huge part of the deck will be cantrips. I will be adding lots of recursion, I want to draw my deck a couple times before ending the game.