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Decks (Magic The Gathering) => Standard => Topic started by: DimirOverlord1300 on October 28, 2013, 05:25:07 PM

Title: Mill
Post by: DimirOverlord1300 on October 28, 2013, 05:25:07 PM
Not a deck list, but I was wondering if any of you guys have a standard mill deck because I'm fixing my old casual one for standard play, and I was hoping for some suggestions. I already love {Consuming Abberation} and I'm trying to get a playset of {Jace, Memory Adept}. I run 4 {Duskmantle Guildmage}s and 4 {Tome Scour}s but other than tht it's pretty much up for grabs.
Title: Re: Mill
Post by: Bop on October 28, 2013, 06:03:44 PM
 {Traumatize} is in standard... Ha
Title: Re: Mill
Post by: DimirOverlord1300 on October 28, 2013, 07:51:10 PM
Oh yea, I've been meaning to get some of those
Title: Re: Mill
Post by: Foreplay0333 on October 28, 2013, 08:32:51 PM
 {Wight of Precinct Six} for sure
Title: Re: Mill
Post by: DimirOverlord1300 on October 29, 2013, 08:10:16 AM
I have em
Title: Re: Mill
Post by: Flashley_ska on October 29, 2013, 08:00:04 PM
 {Mirko Vosk, Mind Drinker} Is a solid choice too and I'll also second the  {Consuming Aberration} and {Wight of Precinct Six} too.
A set of {clone}s is a good option, awesome to copy any of the above creatures and adds the option to copy you're opponent's big threats, although the legendary removal trick has been taken from them.
Title: Re: Mill
Post by: LadyGrixis on October 29, 2013, 08:13:34 PM
{Mind Funeral}, {Mind Grind}, {Balustrade Vampire}, {Nighthowler} <-- Not Mill, but it combos well with Milling, {Jace, Memory Adept} and so on.
Title: Re: Mill
Post by: LadyGrixis on October 29, 2013, 08:15:00 PM
I also like {Ashiok, Nightmare Weaver}, but not for Mill (since he exiles cards that would beef up your synergistic mill/graveyard-triggering creatures).
Title: Re: Mill
Post by: bennc7 on October 29, 2013, 08:54:39 PM
Personally I don't like  {Consuming Aberration} or nighthowler because all it takes to shut them down is a rest in peace.  {Duskmantle Seer} and  {Nightveil Specter} work really well especially with ashiok, some removal/counter spells, and 4 {Tome Scour} and maybe 4  {Breaking // Entering}
Title: Re: Mill
Post by: DimirOverlord1300 on October 29, 2013, 09:33:41 PM
Ok ill use these ideas
Title: Re: Mill
Post by: WhoMichaelJones on October 30, 2013, 01:40:27 AM
I like 2  {Rogue's Passage} to help make sure Mirko Vosk hits.