I roll a 19
An eleven
T1
Mountain
{Legion Loyalist}
Swing for 1
Pass
20/6
T2
{Sacred Foundry} take 2
{Ash Zealot}
Swing 3
Pass
20/5
T3
Plains
{Boros Reckoner}
Swing 2
Pass
20/4
T4
{Clifftop Retreat}
{Spark Trooper}
Swing for 11
Pass
20/3
Quote from: Taysby on October 28, 2013, 05:53:07 PM
in your gy you have a zealot, loyalist, and trooper. correct?
{Ash Zealot} is a 2/2 with first strike and Archdruid is a 2/2, how did he die? Also, I attacked with the {Boros Reckoner}
Quote from: Taysby on October 28, 2013, 05:57:51 PM
I have out 2 {elvish archdruid}s. they each give other elves +1+1, so all of my elves are 3/3. I guess I take the reckoner too. im at 8
Okay, sorry I missed that you cast the other archdruid
T5
{Mizzium Mortar}, targeting one of the {Elvish Archdruid}s
{Vexing Devil}
Swing for 3 with Reckoner
Pass
20/2
26/2
I'm at one life...
T6
{Mountain}
{Spark Trooper}
Swing with both for 9
1(7)/1
Is that game?
Ok, Game 2
T1
{Sacred Foundry} take 2
{Vexing Devil}
Pass
18/5
I looked though the game and taysby only had one archdruid out, so the archdruid would have died not the zealot
It's all good, Taysby beat me, fair and square.
T2
Plains
Pass
18/5
Take 1
Before the end of your turn {Searing Spear} to you
T3
{Clifftop Retreat}
{Boros Reckoner}
Pass
17/3
T4
{Ash Zealot}
Swing for 5 (Reckoner, Ash)
Pass
17/3
T5
{Legion Loyalist}
Attack with Reckoner
Pass
17/3
Quote from: Taysby on October 28, 2013, 06:39:31 PM
take.
tap my lands mystic and sage for {thragtusk} gain 5, evolve my sage
10/5
In response to Swagtush, Searing Spear, targeting Gyre Sage
T6
{Madcap Skills} onto Ash Zealot
Swing with Reckoner and Zealot for a total of 8
17/2
Quote from: Taysby on October 28, 2013, 06:49:35 PM
and I have to go. Want to finish tommorow at 4?
Sure, I currently have on Clifftop Retreat Untapped.