I've only come up with 4
1. Blink: phase to exile, then return to play
Note: {Legion's Initiative} is the only card i can gather works well here.
2. Regenerate: regen shield keeps creatures in play tapped preventing death.
Note: {goglari charm} or {mending touch} is a good example
3. Indestructible: should be pretty self explanitory.
Note: cards like {boros charm} and {rootborn defenses}
4. Your creatures die
And then there's {gift of immortality} but that's not really an out.
Anybody else?
{vensor, shaper savant}
Also, regenerating returns NOTHING to play. It prevents them from dying. That said, a regenerated creature will not trigger "morbid" or any other "dies" effects. It is simply removed from combat and tapped as a replacement effect instead of being destroyed.
Thanks for clearing up my phrasing
Quote from: Taysby on October 18, 2013, 01:27:15 PM
Hmm choices... I suppose you could counter it... By resigning. If you resign in response, it wouldn't resolve. Hence it would be countered. ;)
^
This x 1000
#5 sleight of hand counter.
Quote from: DirtyMustachio on October 18, 2013, 01:28:27 PM
Quote from: Taysby on October 18, 2013, 01:27:15 PM
Hmm choices... I suppose you could counter it... By resigning. If you resign in response, it wouldn't resolve. Hence it would be countered. ;)
^
This x 1000
#5 sleight of hand counter.
That's crafty.