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Magic (The Gathering) => Combo Corner => Topic started by: DimirOverlord1300 on October 17, 2013, 04:28:44 PM

Title: Theros Game Day
Post by: DimirOverlord1300 on October 17, 2013, 04:28:44 PM
So I read a spoiler on how the hydra deck works. Any deck that runs black should run grind cards (mill until you hit a land) because the hydra deck has no lands
Title: Re: Theros Game Day
Post by: Thetrufflehunter on October 18, 2013, 02:30:44 AM
{balustrade spy} + {rest in peace}?
Title: Re: Theros Game Day
Post by: Agrus Kos, Enforcer of Truth on October 18, 2013, 07:22:35 AM
But if you do mill him out he wouldn't have any cards to play, making the game a lot easier right? Or is there something were you can't mill the hydra and if you do, he just shuffles?
Title: Re: Theros Game Day
Post by: DimirOverlord1300 on October 18, 2013, 07:51:31 AM
I think that would work
Title: Re: Theros Game Day
Post by: Teysa karlov on October 18, 2013, 08:02:38 AM
I'm just going to have a deck with all of the removal and agents of fate, and  {Hythonia the Cruel}
Title: Re: Theros Game Day
Post by: Phoenix X30 on October 18, 2013, 09:44:16 AM
 {Duskmantle Guildmage} +  {Mind Grind} = GG
Title: Re: Theros Game Day
Post by: Skyshadow731 on October 20, 2013, 09:22:28 PM
If a card would be put anywhere but the grave yard it goes to the grave yard and when the deck runs out it is shuffled back in to the library.