I roll 15 on d20
Rolled 16 on d20.
I'll take the draw
Ok
Play gruul gg tapped
Pass
20L/6C
Draw. 20/8
Play tapped simic GG.
Pass; 20/7
Untap
Draw
Play blood crypt tapped
Pass
20/6
Untap
Draw; 20/8
Hallowed fountain untapped; 18/7
Gatecreeper vine, fetching SelesGG
Pass;18/7
Quote from: Pirate John on October 13, 2013, 11:02:57 PM
Untap
Draw; 20/8
Hallowed fountain untapped; 18/7
Gatecreeper vine, fetching SelesGG
Pass;18/7
Untap
Draw
Tap Bc for red
{Fire drinker satyr}
Pass
20/6
Untap
Draw; 18/8
IzzetGG tapped
Pass; 18/7
UT
Draw
Tap GrGG n BC
Cast alpha authority
Response?
If none
Attack
And pass
20/6
Respond to madcap targeting: Cyclonic rift targeting satyr. Land screwed? Sorry about the slow game :/
Draw; 18/7
Chromatic lantern, leaving Hallowed fountain untapped
Pass; 18/6
Quote from: Pirate John on October 13, 2013, 11:25:48 PM
Respond to madcap targeting: Cyclonic rift targeting satyr. Land screwed? Sorry about the slow game :/
Draw; 18/7
Chromatic lantern, leaving Hallowed fountain untapped
Pass; 18/6
Ok
Untap
Draw
Play forest
Tap BC
Cast
Firedrinker
Pass
20/6
Untap
Draw; 18/7
Temple Garden untapped; 16/6
Prophet of Kr
Tapped out, but will untap on your upkeep.
Pass; 16/5
Before end your turn I {lightning strike} prophet
Assuming you can't do anything
Untap
Draw
Attack with satyr 2/1
Response?
Fff. I was thinking you played the (1G) sac for mana guy.
Block with gatecreeper. Continue turn
Pass turn
20/6
All mana open
Untap.
Draw 16/6
Centaur healer, response? 3 lands untapped
No response
End turn?
Selesyna GG tapped. 3 lands untapped
Pass
19/4
UT
Mcdraw
Attack with Firedrinker
Response?
No blocks. Anything before damage?
Nope
Pass turn
20/7
Take 2
Untap.
Draw; 17/5
Hallowed fountain untapped; 15/4
Declare attacks.
Swing with centaur
7mana open
Pass turn; 15/4
In response to attack I will {putrefy} centaur
Response?
Dead centaur.
Pass turn
UT
draw
Play stomping ground tapped
Attack with Firedrinker for 2
Response?
Sphinx Rev, X=4 in response
In retrospect, I should've played it last turn lol.
Ok pass turn
20/6
Untap
Draw; 17/9
Tap2 for Gatecreeper, fetch dimirGG
Tap2 for Gatecreeper, fetch gruulGG.
Play gruulGG tapped. 3 mana open
Discard Supreme Verdict
Pass; 17/7
Can u list lands on board ?
uT
Draw
Play mountain
Attack with fire drinker for 2
Response?
PirateJohn:
SimicGG, BorosGG, SelesnyaGG, 2 GruulGG, 2 Hallowed Fountains, 1 Temple Garden, Maze's End
+{chromatic lantern}
Muggy:
GruulGG, Forest, Blood Crypt, mountain, stomping ground
Ur missing my stomping ground from last turn
Tap3 for {Riot control}
Response?
None
You gain 1 life
2nd main phase
Tap all 5 land
{Master of cruelties}
Pass turn
20/5
Edit for link
Untap
Draw; 18/8
Maze's End tapped
8 mana open. 2 Gatecreepers on the field
Pass; 18/7
Edit: Maze's end, not dragon's maze lol
Quote from: Pirate John on October 14, 2013, 02:14:12 AM
Untap
Draw; 18/8
Maze's End tapped
8 mana open. 2 Gatecreepers on the field
Pass; 18/7
Edit: Maze's end, not dragon's maze lol
Lol
You're doing it!
uT
Draw
Play Blood crypt uT
Take 2 damage
18/5
Tap 4 land for {Armed // Dangerous} dangerous
Attack with master of cruelties
Response?
Dangerous on master of cruelties of course
Got you
Response to targeting Master:
Overloaded Cyclonic Rift :D
18/6 with 1 mana open
Quote from: Pirate John on October 14, 2013, 02:29:55 AM
Got you
Response to targeting Master:
Overloaded Cyclonic Rift :D
18/6 with 1 mana open
😲
2nd main phase
Firedrinker again
1 BC left open
18/5
Pass
Untap
Draw; 18/7
Rakdos's Return, X=7
Tapped GruulGG.
Tapped out
Pass
18/5
11/0...
UT
Draw
Play
Bow of Nylea
Attack with Firedrinker for 2
Response?
Chump with one of the Gatecreepers
Pass turn
11/0
Untap
Draw; 18/6
Urban Evolution; 18/9
AzorGG tapped.
Gatecreeper vine, fetching dimirGG
DimirGG tapped.
3mana open
Pass; 18/7
Before end of turn
Tap bow to gain 3 life
14/0
UT
Draw
Attack with fire drinker for 2 response?
Tap out for Riot Control
Play master of cruelties
Pass
14/0
Untap
Draw; 19/7
Supreme verdict
Tap4, prophet of kr
1mana open, but I untap on your turn
Pass
19/5
uT
Draw
Sire of Insanity
Pass
14/0
Discard hand at end of turn***
Response to Sire:
Tap3, Centaur healer
Tap3, centaur healer
@EOT
Discard Supreme Verdict, Magma jet, Sphinx's rev
Tap3 + activate Maze, fetch orzoGG
25/1
So your turn
Hand is discarded at end is my turn
25/0?
Quote from: Muggywuggy on October 14, 2013, 03:27:09 AM
So your turn
Hand is discarded at end is my turn
25/0?
Quote from: Pirate John on October 14, 2013, 03:20:05 AM
Response to Sire:
Tap3, Centaur healer
Tap3, centaur healer
@EOT
Discard Supreme Verdict, Magma jet, Sphinx's rev
Tap3 + activate Maze, fetch orzoGG
25/1
Fixed
Ok go
Nm
Land check
PirateJohn:
SimicGG, BorosGG, SelesnyaGG, 2 GruulGG, 2 Hallowed Fountains, 1 Temple Garden, OrzoGG
+{chromatic lantern}
Untap
Draw; 25/2
Combat-- swinging with everything
Response?
Ill let it through
Land check: all tapped
2 blood crypt
1 stomping ground
1 gruul gate
1 forest
1 mountain
Take 8.
Tap10, Rakdos return for 8.
Good game. I was sweating bullets there for a second
Ya gg good control
Lucked out on the Rakdos Return. I was hoping for another cyclonic rift. Hated discarding my hand. Control's worst nightmare