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Decks (Magic The Gathering) => Standard => Topic started by: InfinitiveDivinity on October 07, 2013, 01:31:58 AM

Title: The Balance
Post by: InfinitiveDivinity on October 07, 2013, 01:31:58 AM

The Balance

76 cards, 15 sideboard


3 {Mutavault}
4 {Mountain}
4 {Sacred Foundry}
4 {Temple of Triumph}
9 {Plains}

24 lands


4 {Imposing Sovereign}
3 {Banisher Priest}
4 {Boros Reckoner}
4 {Fiendslayer Paladin}
2 {Heliod, God of the Sun}
3 {Archangel of Thune}

20 creatures


3 {Ajani, Caller of the Pride}
3 {Chained to the Rocks}
3 {Ordeal of Heliod}
2 {Spear of Heliod}
4 {Boros Charm}
2 {Warleader's Helix}

17 other spells


Sideboard

3 {Soldier of the Pantheon}
2 {Frontline Medic}
2 {Pithing Needle}
2 {Blind Obedience}
3 {Glare of Heresy}
3 {Mizzium Mortars}

15 sideboard cards



Notes:
Started with an Aggro deck, turned into mono 3-drops, so I added a land and made it more midrange, whatcha think?
Title: Re: The Balance
Post by: SoshiGanrou on October 07, 2013, 01:45:16 PM
I would change the ordeal of Helios to the red one. Sorry I don't remember how to spell it but I mean makes guys bigger and then bolt for 3. Seems ok to me.
Title: Re: The Balance
Post by: Vileo on October 07, 2013, 02:28:19 PM
Though life gain is relevant in aggro decks. Especially in mirrors.
Title: Re: The Balance
Post by: InfinitiveDivinity on October 15, 2013, 12:18:23 AM
Need to drop 1 card, any ideas? I almost want to take it to 3 {Mountain}s but I foresee mana inconsistencies, also {Chained to the Rocks} suffers...