Grand Arbiter 114 cards, 13 sideboard 1 {Grand Arbiter Augustin IV} Commander 1 {Azorius Guildgate} 1 {Celestial Colonnade} 1 {City of Brass} 1 {Halimar Depths} 1 {Hallowed Fountain} 12 {Island} 1 {Moorland Haunt} 1 {Mystifying Maze} 11 {Plains} 1 {Remote Isle} 1 {Shimmering Grotto} 1 {Transguild Promenade} 1 {Vivid Creek} 1 {Vivid Meadow} 35 lands 1 {Adarkar Valkyrie} 1 {Angelic Arbiter} 1 {Chancellor of the Annex} 1 {Cryptoplasm} 1 {Echo Mage} 1 {Eight-and-a-Half-Tails} 1 {Glen Elendra Archmage} 1 {Mother of Runes} 1 {Phyrexian Metamorph} 1 {Snapcaster Mage} 1 {Talrand, Sky Summoner} 1 {Teferi, Mage of Zhalfir} 1 {Temporal Adept} 1 {Venser, Shaper Savant} 1 {Wall of Denial} 1 {Ætherling} 16 creatures 1 {Azorius Cluestone} 1 {Sol Ring} 1 {Elspeth, Knight-Errant} 1 {Gideon, Champion of Justice} 1 {Jace, the Mind Sculptor} 1 {Entreat the Angels} 1 {Brainstorm} 1 {Enlightened Tutor} 1 {Fact or Fiction} 1 {Future Sight} 1 {Impulse} 1 {Ponder} 1 {Portent} 1 {Righteous Authority} 1 {Sensei's Divining Top} 1 {Stroke of Genius} 1 {Afterlife} 1 {Path to Exile} 1 {Day of Judgment} 1 {Kirtar's Wrath} 1 {Sphinx's Revelation} 1 {Supreme Verdict} 1 {Terminus} 1 {Wrath of God} 1 {Detention Sphere} 1 {Oblivion Ring} 1 {Swords to Plowshares} 1 {Capsize} 1 {Cyclonic Rift} 1 {Echoing Truth} 1 {Into the Roil} 1 {Restore the Peace} 1 {Wash Out} 1 {Orim's Chant} 1 {Silence} 1 {Propaganda} 1 {Teferi's Moat} 1 {Worship} 1 {Counterspell} 1 {Cryptic Command} 1 {Force of Will} 1 {Pact of Negation} 1 {Remand} 1 {Render Silent} 1 {Control Magic} 1 {Mind Control} 1 {Take Possession} 1 {Lightning Greaves} 1 {Whispersilk Cloak} 49 other spells Sideboard 1 {Ancestral Vision} 1 {Arcanis the Omnipotent} 1 {Azorius Guildmage} 1 {Bribery} 1 {Consecrated Sphinx} 1 {Desertion} 1 {Entreat the Angels} 1 {Gilded Drake} 1 {Kira, Great Glass-Spinner} 1 {Linvala, Keeper of Silence} 1 {Meddling Mage} 1 {Nevermore} 1 {Terminus} 13 sideboard cards Notes: This is my current build. The SB here are cards I don't own that I like as potential fits for the deck. I organized the spell section into groups for what the cards do such as card draw, counterspells, etc |