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Magic (The Gathering) => Combo Corner => Topic started by: Theboys1331 on March 14, 2012, 01:04:02 AM

Title: Inf combat phases
Post by: Theboys1331 on March 14, 2012, 01:04:02 AM
Usig hellkite charger and leige of the tangle make all it lands into creatures and use 7 of the lands to keep the combo going
Title: Re: Inf combat phases
Post by: NillaWafers on March 14, 2012, 01:11:30 AM
Easier version: {Hellkite Charger} + {Bear Umbra}
Title: Re: Inf combat phases
Post by: BlackJester on March 14, 2012, 01:45:30 AM
Quote from: NillaWafers on March 14, 2012, 01:11:30 AM
Easier version: {Hellkite Charger} + {Bear Umbra}
Or the illustrious {Sword of Feast or Famine}
Title: Re: Inf combat phases
Post by: NillaWafers on March 14, 2012, 02:04:32 AM
That requires combat damage though. :P
Title: Re: Inf combat phases
Post by: BlackJester on March 14, 2012, 02:18:03 AM
Quote from: NillaWafers on March 14, 2012, 02:04:32 AM
That requires combat damage though. :P
Touché!
Title: Re: Inf combat phases
Post by: loop-s-pool on March 17, 2012, 02:51:38 PM
Quote from: NillaWafers on March 14, 2012, 01:11:30 AM
Easier version: {Hellkite Charger} + {Bear Umbra}

If you have 18 land sources open you could to all this in one turn. Easy peasy.
Title: Re: Inf combat phases
Post by: BlackJester on March 17, 2012, 03:47:42 PM
Quote from: loop-s-pool on March 17, 2012, 02:51:38 PM
Quote from: NillaWafers on March 14, 2012, 01:11:30 AM
Easier version: {Hellkite Charger} + {Bear Umbra}

If you have 18 land sources open you could to all this in one turn. Easy peasy.

LOL  There's a combo for that.  ;)

If you had 18 mana, skip the shenanigans and {Fireball} to the dome!   8)
Title: Re: Inf combat phases
Post by: loop-s-pool on March 17, 2012, 05:12:53 PM
That's high-Tech. 59 lands and a {fireball}. They don't stand a chance.
Title: Re: Inf combat phases
Post by: Greg54js on March 17, 2012, 10:13:39 PM
Quote from: loop-s-pool on March 17, 2012, 05:12:53 PM
That's high-Tech. 59 lands and a {fireball}. They don't stand a chance.

59 lands and a {devil's play} you don't just have to cast it once... But can cast it TWICE!!
Title: Re: Inf combat phases
Post by: loop-s-pool on March 17, 2012, 10:58:58 PM
I use the first one for standard play when I play multiplayer with my friends, I use the {Devil's Play} version. {Devil's Play} can be just too inconsistent at times.
Title: Re: Inf combat phases
Post by: Greg54js on March 18, 2012, 09:24:32 AM
Quote from: loop-s-pool on March 17, 2012, 10:58:58 PM
I use the first one for standard play when I play multiplayer with my friends, I use the {Devil's Play} version. {Devil's Play} can be just too inconsistent at times.

Don't they both do kinda the same thing except one has flashback?