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Decks (Magic The Gathering) => Commander => Topic started by: Vileo on October 05, 2013, 01:53:48 AM

Title: Rafiq of the Many
Post by: Vileo on October 05, 2013, 01:53:48 AM
Rafiq of the Many

100 cards, 0 sideboard


1 {Rafiq of the Many}

Commander


1 {Reliquary Tower}
1 {Evolving Wilds}
1 {Temple Garden}
6 {Plains}
1 {Breeding Pool}
1 {Command Tower}
1 {Glacial Fortress}
1 {Tolaria West}
1 {Hallowed Fountain}
1 {Temple of the False God}
5 {Island}
1 {Lonely Sandbar}
1 {City of Brass}
6 {Forest}
1 {Vivid Meadow}
1 {Transguild Promenade}
1 {Secluded Steppe}
1 {Hinterland Harbor}
1 {Vivid Grove}
1 {Mosswort Bridge}
1 {Ancient Tomb}
1 {Sunpetal Grove}

36 lands


1 {Stoneforge Mystic}
1 {Cephalid Constable}
1 {Medomai the Ageless}
1 {Serra Ascendant}
1 {Cold-Eyed Selkie}
1 {Ranger of Eos}
1 {Mulldrifter}
1 {Prophet of Kruphix}
1 {Fierce Empath}
1 {Phyrexian Metamorph}
1 {Eternal Witness}
1 {Mother of Runes}
1 {Stonehewer Giant}
1 {Noble Hierarch}
1 {Spellskite}
1 {Avacyn's Pilgrim}
1 {Qasali Pridemage}
1 {Sublime Archangel}
1 {Prime Speaker Zegana}
1 {Solemn Simulacrum}
1 {Seedborn Muse}
1 {Clone}
1 {Sun Titan}
1 {Birds of Paradise}

24 creatures


1 {Gilded Lotus}
1 {Swiftfoot Boots}
1 {Sword of Vengeance}
1 {Cultivate}
1 {Grafted Exoskeleton}
1 {Dissipate}
1 {Star Compass}
1 {Muddle the Mixture}
1 {Sword of Feast and Famine}
1 {Chromatic Lantern}
1 {Detention Sphere}
1 {Green Sun's Zenith}
1 {Strionic Resonator}
1 {Kodama's Reach}
1 {Venser, the Sojourner}
1 {Rhystic Study}
1 {Pact of Negation}
1 {Sword of Light and Shadow}
1 {Swords to Plowshares}
1 {Steelshaper's Gift}
1 {Shield of the Oversoul}
1 {Rancor}
1 {Trailblazer's Boots}
1 {Faith's Reward}
1 {Supreme Verdict}
1 {Sword of Fire and Ice}
1 {Oblivion Ring}
1 {Bant Charm}
1 {Sol Ring}
1 {Steel of the Godhead}
1 {Path to Exile}
1 {Lightning Greaves}
1 {Garruk, Primal Hunter}
1 {Nature's Claim}
1 {Wargate}
1 {Spell Crumple}
1 {Asceticism}
1 {Finest Hour}
1 {Paradise Mantle}

39 other spells


Sideboard
Title: Re: Rafiq of the Many
Post by: Vileo on October 05, 2013, 01:57:33 AM
This is my current Rafiq EDH deck. It's my baby. The commanders I've had before this were {Ghave, Guru of Spores} and {Gisela, Blade of Goldnight}. This deck does it better than both of those combined. It's not uncommon for me to attack for lethal, or draw 30 cards (I have done so exactly 3 times), or chain together a bunch of spells to do something awesome.

Let me know what you guys like/hate/wonder why it's there/idk. If anyone has any suggestions, I'm more than glad to consider them.
Title: Re: Rafiq of the Many
Post by: Arzair on October 05, 2013, 12:23:57 PM
Looks like a very solid deck :)

A few things I noticed...

It looks like your running 0 tutors.... Any particular reason why?

If I could I would +1just for running trailblazer boots, they do work in EDH :)
Title: Re: Rafiq of the Many
Post by: Vileo on October 05, 2013, 12:53:52 PM
If tutor is to be defined as "search your deck for x," I have roughly 13 tutor cards. They are...
1. {Evolving Wilds} - Basics
2. {Tolaria West} - Can fetch any land, can also fetch {Pact of Negation} although not at instant speed, it's still good.
3. {Stoneforge Mystic} - Sexy Kor Artificer. Also occasionally doubles as a mana dork early by fetching {Paradise Mantle}
4. {Fierce Empath} - can get Medomai, Sun Titan, or Zegana
5. {Solemn Simulacrum} - Sad robot
6. {Ranger of Eos} - Fetches Birds, Mom, Pilgrim, Serra Ascendant, and Hierarch
7. {Stonehewer Giant} - Sexy sword surprise
8. {Green Sun's Zenith} - Mainly fetches the Prophet or the Fierce Empath
9. {Steelshaper's Gift} - Sets up early equips
10. {Muddle the Mixture} - Counter or tutor
11-12. {Kodama's Reach}/{Cultivate}
13. {Wargate} - Insanely good. Also fetches Planeswalkers. If I absolutely need a land drop, I can eot it for 0 and get like a {City of Brass}

So I actually tutor quite a lot. It sucks because I also have to shuffle a lot, but I like having just super explosive turns to get ahead via tutors.
Title: Re: Rafiq of the Many
Post by: Arzair on October 05, 2013, 01:00:24 PM
Very well :)  I guess I overlooked some of the intricate workings of this deck.  It looks like a ton of fun, utilizing more of a toolbox of options rather than (fill in the blank) is my wincon, and for that I applaud you.
Title: Re: Rafiq of the Many
Post by: Vileo on October 05, 2013, 03:26:26 PM
Lol thanks. It also happens that I draw a lot of cards most of the time, like Zegana with 6 counters, then resonator her etb for 21 cards, stuff like that. Or I just make a huge Selkie and draw cards off the double strike, etc.

Edit: But I would really like to know you guys' opinions on whether or not I should play one card in place of another etc. I'm not really posting this here for praise, I just want to get a bunch of other opinions to make the deck better.
Title: Re: Rafiq of the Many
Post by: Arzair on October 06, 2013, 03:02:20 PM
Ok, with that in mind, why are you not running cyclonic rift?
Title: Re: Rafiq of the Many
Post by: Vileo on October 07, 2013, 12:10:42 AM
Quote from: Arzair on October 06, 2013, 03:02:20 PM
Ok, with that in mind, why are you not running cyclonic rift?
I guess I honestly never thought about it. It's a good suggestion. But what would you recommend replacing with it?
Title: Re: Rafiq of the Many
Post by: Pirate John on October 07, 2013, 12:55:27 PM
{rogue's passage} is really good in EDH, esp with creatures that need to get damage through.

{cyclonic rift} is actually a new EDH staple. Must make room for it if you can't find a card you can drop
Title: Re: Rafiq of the Many
Post by: Vileo on October 07, 2013, 01:46:36 PM
Except I have a lot of things that grant unblockable, and the activation cost is pretty nasty IMO.

I really have no idea what I would take out for rift though. Which is why I asked for suggestions lol
Title: Re: Rafiq of the Many
Post by: Pirate John on October 07, 2013, 04:01:35 PM
You could just drop the graft exoskeleton. In EDH, the infect counter kill moves up to 15
Title: Re: Rafiq of the Many
Post by: Vileo on October 07, 2013, 04:10:37 PM
Quote from: Pirate John on October 07, 2013, 04:01:35 PM
You could just drop the graft exoskeleton. In EDH, the infect counter kill moves up to 15
Except with my general, who already deals 12 infect with just the exoskeleton on him
Title: Re: Rafiq of the Many
Post by: Arzair on October 07, 2013, 09:18:25 PM
Quote from: Pirate John on October 07, 2013, 04:01:35 PM
You could just drop the graft exoskeleton. In EDH, the infect counter kill moves up to 15

Actually, infect remains 10 for lethal...

And in regards to what to drop for cyclonic rift, the only thing that I can see is garruk... Planeswalkers draw so much hate in EDH, and I think rift would be worth it.
Title: Re: Rafiq of the Many
Post by: Pirate John on October 08, 2013, 03:38:37 AM
Quote from: Arzair on October 07, 2013, 09:18:25 PM
Quote from: Pirate John on October 07, 2013, 04:01:35 PM
You could just drop the graft exoskeleton. In EDH, the infect counter kill moves up to 15

Actually, infect remains 10

House rules typically allow for 15-20 counters. If you stress that it's 10 in the rulebook, I'd just like to point out that this is a casual format
Title: Re: Rafiq of the Many
Post by: Arzair on October 08, 2013, 12:42:45 PM
The Comprehensive Rules cover Commander rules (903) in about a page. It only lists one additional rule for winning/losing the game. Yes, 10 infect / poison counters kills you in Commander. No, infect/poison damage doesn't count double, Commanders that deal infect/poison damage, deal damage as any other infect/poison creature would deal damage.

903.13. The Commander variant includes the following specification for winning and losing the game. All other rules for winning and losing the game also apply. (See rule 104.)

903.13a A player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. (This is a state-based action. See rule 704.)


I understand that EDH is what the playgroup will make of it, but to discourage the use of a great tool for this deck based on house rules would in my opinion be a disservice to the OP.

That being said, I don't want this to degenerate into a rules/ competitive vs casual discussion, rather than helping the OP with card suggestions and potential "upgrades" for his deck.
Title: Re: Rafiq of the Many
Post by: Moneekahh on October 08, 2013, 12:48:36 PM
Quote from: Pirate John on October 08, 2013, 03:38:37 AM
Quote from: Arzair on October 07, 2013, 09:18:25 PM
Quote from: Pirate John on October 07, 2013, 04:01:35 PM
You could just drop the graft exoskeleton. In EDH, the infect counter kill moves up to 15

Actually, infect remains 10

House rules typically allow for 15-20 counters. If you stress that it's 10 in the rulebook, I'd just like to point out that this is a casual format

Casual format does not equate to change the rules where you see fit. Part of the fun of magic, especially a diverse format like EDH, is to find answers to various scenarios, I've killed with infect in EDH many times, but I've also been stopped from doing so just as often. House rules are fine if you want to use them, but don't post them on here as if they are fact! You had me running to check the rules, I thought I'd been playing wrong all this time.
Title: Re: Rafiq of the Many
Post by: Moneekahh on October 08, 2013, 12:50:21 PM
 {Fauna Shaman} is a great addition to this deck.
Title: Re: Rafiq of the Many
Post by: Pirate John on October 08, 2013, 01:16:55 PM
No {acidic slime}?
Title: Re: Rafiq of the Many
Post by: Vileo on October 08, 2013, 01:50:03 PM
Fauna shaman would be nice. So would Acidic slime. I'm just not sure what to take out. If any of my cards appear to be sub-par, please feel free to point them out.
Title: Re: Rafiq of the Many
Post by: Stoneco1d869 on October 08, 2013, 02:09:09 PM
It would help to know your in game goals and how you hope to win.

I guess what I am asking is most of the time you hope to do _______??
Title: Re: Rafiq of the Many
Post by: Moneekahh on October 08, 2013, 02:09:27 PM
Quote from: Vileo on October 08, 2013, 01:50:03 PM
Fauna shaman would be nice. So would Acidic slime. I'm just not sure what to take out. If any of my cards appear to be sub-par, please feel free to point them out.

I would take out avacyn's pilgrim and clone for fauna shaman and acidic slime. Fauna shaman is great because she allows you to grab who you need when you need them, and acidic slime is just mean, especially when you use planeswalker venser's + ability with him.
Title: Re: Rafiq of the Many
Post by: Pirate John on October 08, 2013, 03:48:49 PM
Not sure you need 1-drop mana dorks. They typically don't stay around all that long. Your avg CMC should be astonishingly higher than your avg Standard CMC. Anything that can't perform on its own (or in conjunction with your general) or grow into a mean killing machine must go (:
Title: Re: Rafiq of the Many
Post by: Vileo on October 08, 2013, 04:27:58 PM
My win con is damage. Idc if its general damage or what.

I can see that exchange. Although clone is occasionally super helpful. Depending on the total board state, acidic slime blows up maze of ith.

Most of the time I keep everything that I play on the board. The guys we had that had sweeper-heavy decks don't run those anymore or they can't play anymore, etc. so my mana dorks are both a sublime exalted trigger and a land.
Title: Re: Rafiq of the Many
Post by: Arzair on October 08, 2013, 11:05:06 PM
I would use survival of the fittest over fauna shaman, because enchantments generally are harder to deal with and you can use it the turn it comes into play.

I would also switch out clone, but instead of switching it for acidic slime, I would switch it for phyrexian metamorph.

If you want to add slime, I would suggest adding some more ETB effect creatures along with deadeye navigator (for repeatable use of their ETB effects)

I would link cards, but app is crashing on me every time I try (since IOS7 "update")
Title: Re: Rafiq of the Many
Post by: Vileo on October 11, 2013, 07:07:53 AM
Quote from: Arzair on October 08, 2013, 11:05:06 PM
I would use survival of the fittest over fauna shaman, because enchantments generally are harder to deal with and you can use it the turn it comes into play.

I would also switch out clone, but instead of switching it for acidic slime, I would switch it for phyrexian metamorph.

If you want to add slime, I would suggest adding some more ETB effect creatures along with {deadeye navigator} (for repeatable use of their ETB effects)

I would link cards, but app is crashing on me every time I try (since IOS7 "update")
I actually already have a foil Metamorph in the deck that I "stole" in exchange for two {Spectral Procession}s. in fact I "stole" most of the deck, and I've only brought about half the value of the deck.

Also, I think I'd rather have the Shaman over the enchantment. I can {Muddle the Mixture} transmute, Green Sun for 2, etc.

No too sure about Deadeye. I've already got Venser for now. But if I do add more etb guys, I'll definitely add him.
Title: Re: Rafiq of the Many
Post by: Pirate John on October 11, 2013, 06:32:32 PM
I like old Garruk (2GG)
Title: Re: Rafiq of the Many
Post by: Coffee Vampire on October 11, 2013, 08:09:55 PM
{Finest Hour} must be added! :) also {Sovereigns of Lost Alara}, and of course {Eldrazi Conscription}. You already have 2 other enchantments so that should be fine.
Title: Re: Rafiq of the Many
Post by: Vileo on October 11, 2013, 08:15:57 PM
Quote from: Coffee Vampire on October 11, 2013, 08:09:55 PM
{Finest Hour} must be added! :) also {Sovereigns of Lost Alara}, and of course {Eldrazi Conscription}. You already have 2 other enchantments so that should be fine.
Finest Hour is in there. Ad the other two were in there but they were both too slow, so I took them out.
Title: Re: Rafiq of the Many
Post by: DylanW18 on October 12, 2013, 03:46:52 PM
{Geist of Saint Traft}
Title: Re: Rafiq of the Many
Post by: DimirOverlord1300 on October 12, 2013, 07:27:53 PM
Do you have an approximate price on the deck? My friend wants to build a rafiq deck
Title: Re: Rafiq of the Many
Post by: Vileo on October 12, 2013, 08:43:36 PM
It really depends on how you want to build it. Does he want a ton of etb triggers or a voltron deck? Mine is kinda in the middle, but it is mainly voltron.