Bant Midrange 60 cards, 0 sideboard 4 {Temple Garden} 3 {Plains} 3 {Island} 4 {Temple of Mystery} 4 {Hallowed Fountain} 3 {Forest} 4 {Breeding Pool} 25 lands 3 {Sylvan Caryatid} 4 {Voice of Resurgence} 4 {Fleecemane Lion} 3 {Elvish Mystic} 2 {Witchstalker} 16 creatures 3 {Supreme Verdict} 2 {Sphinx's Revelation} 3 {Dissolve} 4 {Unflinching Courage} 2 {Essence Scatter} 2 {Syncopate} 3 {Detention Sphere} 19 other spells Sideboard Notes: thought this might work pretty well, especially in the control matchup, open to any suggestions |
Quote from: Thetrufflehunter on October 02, 2013, 03:07:02 PMI strongly disagree. However, if you were to add beefier creatures, they need to provide some instant value, unlike Isperia.
Maybe add more creatures on the beefy side? {isperia, supreme judge}?
Quote from: JordanCirk on October 03, 2013, 12:08:25 AM
{Prophet of Kruphix} seems good here. Even if you get to untap with it once, you've already gained value. Plus flashing in voices/Smiters seems good. Oh and then you can {Sphinx's Revelation} on your turn and untap on theirs, do it again.
Quote from: JordanCirk on October 03, 2013, 12:08:25 AM
{Prophet of Kruphix} seems good here. Even if you get to untap with it once, you've already gained value. Plus flashing in voices/Smiters seems good. Oh and then you can {Sphinx's Revelation} on your turn and untap on theirs, do it again.