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Magic (The Gathering) => Rules => Topic started by: Mattao19 on October 02, 2013, 12:44:15 PM

Title: Pithing Needle
Post by: Mattao19 on October 02, 2013, 12:44:15 PM
{Pithing Needle}
I still don't now what an activated ability is ... :( so What can and can't I target out of this list:

A planewalker
{Ætherling}
{Obzedat, Ghost Council}

Also what's the mana ability part is it like  {Elvish Mystic} where it adds mana?
Title: Re: Pithing Needle
Post by: Keyeto on October 02, 2013, 12:53:39 PM
There's a very way to find an activated ability! Look for a colon (:). Every activated ability has a cost followed by a colon, in the following formula:  [cost] : [ability].

So off of your list, the PW and Aetherling have activated abilities, but the Ghost Council does not.

Also, an ability that taps for mana is a mana ability, give me a moment to pull the ruling for you.

And here you are:

605.1a (http://imtgapp.com/forum/index.php?action=imtg;area=rule;number=605.1a): An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")

RESOLVED
Title: Re: Pithing Needle
Post by: Mattao19 on October 02, 2013, 12:56:56 PM
Quote from: Keyeto on October 02, 2013, 12:53:39 PM
There's a very way to find an activated ability! Look for a colon (:). Every activated ability has a cost followed by a colon, in the following formula:  [cost] : [ability].

So off of your list, the PW and Aetherling have activated abilities, but the Ghost Council does not.

Also, an ability that taps for mana is a mana ability, give me a moment to pull the ruling for you.

And here you are:

605.1a (http://imtgapp.com/forum/index.php?action=imtg;area=rule;number=605.1a): An activated ability is a mana ability if it meets three criteria: it doesn't have a target, it could put mana into a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, "Loyalty Abilities.")

Thanks a lot Keyoto!!
Title: Re: Pithing Needle
Post by: Maxpayne03 on October 03, 2013, 03:42:15 AM
So Pithing needle does not work on mana ability?
Title: Re: Pithing Needle
Post by: Pirate John on October 03, 2013, 04:23:53 AM
Pithing needle does NOT work on mana abilities. It's stated in the card's text.

Just to be clear, abilities that require you to pay mana to turn on/off are activated abilities.

See the above ruling to see what defines a "mana ability"
Title: Re: Pithing Needle
Post by: Maxpayne03 on October 03, 2013, 05:59:48 AM
Thanks John. I should look at the card text first.
Title: Re: Pithing Needle
Post by: MementoMori on October 03, 2013, 02:44:58 PM
Quote from: Pirate John on October 03, 2013, 04:23:53 AM
Just to be clear, abilities that require you to pay mana to turn on/off are activated abilities.
No. Activated abilities are written "[Cost]: [Effect]." [Cost] is not always mana. {Cartel Aristocrat}, {Skirsdag High Priest}, and {Elvish Mystic} all have activated abilities. The Mystic's is a mana ability and can't be stopped by the Needle.
Title: Re: Pithing Needle
Post by: Pirate John on October 03, 2013, 05:57:40 PM
Quote from: MementoMori on October 03, 2013, 02:44:58 PM
Quote from: Pirate John on October 03, 2013, 04:23:53 AM
Just to be clear, abilities that require you to pay mana to turn on/off are activated abilities.
No. Activated abilities are written "[Cost]: [Effect]." [Cost] is not always mana. {Cartel Aristocrat}, {Skirsdag High Priest}, and {Elvish Mystic} all have activated abilities. The Mystic's is a mana ability and can't be stopped by the Needle.

No. I was just clarifying that the cost (represented by the mana symbol) didn't make the ability a mana ability. It's a common mistake for new players. I didn't say all activated abilities cost mana. You kinda projected it onto me. A peach is a fruit, but not all fruits are peaches sort-of thing.

Quote from: Pirate John on October 03, 2013, 04:23:53 AM
Just to be clear, abilities that require you to pay mana to turn on/off are activated abilities.
Title: Re: Pithing Needle
Post by: Maxpayne03 on October 05, 2013, 01:04:31 AM
Another question on pithing needle;
Can it stop  {Punishing Fire} 'returning from graveyard' ability?
Title: Re: Pithing Needle
Post by: Agrus Kos, Enforcer of Truth on October 05, 2013, 01:08:39 AM
Quote from: Maxpayne03 on October 05, 2013, 01:04:31 AM
Another question on pithing needle;
Can it stop  {Punishing Fire} 'returning from graveyard' ability?
No, because {Pithing Needle} only affects activated abilities and that ability is a triggered.

Activated abilities look like this-   Cost: Effect. Ex. {Deathrite Shaman}

Triggered abilities have a trigger condition and an effect. They are written as "[Trigger condition], [effect]," and begin with the word "when," "whenever," or "at." They can also be expressed as "[When/Whenever/At] [trigger event], [effect]." Ex. {Thragtusk}

Static abilities are abilities that are always take affect. Ex. Lifelink (as seen on {Unflinching Courage})