Slivers 60 cards, 0 sideboard 4 {Stomping Ground} 4 {Temple Garden} 4 {Sacred Foundry} 3 {Mutavault} 2 {Mountain} 1 {Forest} 2 {Plains} 20 lands 4 {Striking Sliver} 4 {Predatory Sliver} 4 {Manaweft Sliver} 4 {Sentinel Sliver} 3 {Blur Sliver} 3 {Bonescythe Sliver} 3 {Megantic Sliver} 3 {Thorncaster Sliver} 28 creatures 3 {Aurelia's Fury} 2 {Bow of Nylea} 4 {Boros Charm} 3 {Legion's Initiative} 12 other spells Sideboard 2 {Elixir of Immortality} 4 {Skullcrack} 3 {Mizzium Mortars} |
Quote from: Mlerner12 on October 02, 2013, 11:25:00 AM
How did you get that p at the top????
Quote from: plainswalker666 on October 02, 2013, 12:17:59 PM
PQuote from: Mlerner12 on October 02, 2013, 11:25:00 AM
How did you get that p at the top????
Cause I'm special LOL. Now you are too...
Quote from: Mattao19 on October 04, 2013, 03:06:41 AM
2 words {Legions Initiative}! Prevents board wipes but also gives out small pumps. And in sliver they tend to side in all removal so Initiative helps either MB or sideboard.
Also {Ranger's Guile} is an overlooked card that really helps sliver a lot!!
Quote from: ConanEdo on October 06, 2013, 03:37:33 AM
I would think that esper could wreck this. Sweepers, Elspeth, and targeted discard keeps you from hittin the important slivers until they can kill you with Aetherling.
Quote from: Bop on October 10, 2013, 10:19:24 AM
How long do your games tend to go with this? I feel it's so hard to race control to zero before their first sphinx's rev.
Quote from: Mattao19 on October 10, 2013, 11:03:09 AM
Well a Sphinx Rev never guarantees a comeback yes it stabilizes them a bit but lots of time they just stay land plus if you play {Boros Charm} and {Legions Initiative} board wipe is tough so Spjinx rev is good (probably the best UW card in Standard) but it by no means means a game loss vs slivers
Quote from: plainswalker666 on October 10, 2013, 11:36:40 AMQuote from: Mattao19 on October 10, 2013, 11:03:09 AM
Well a Sphinx Rev never guarantees a comeback yes it stabilizes them a bit but lots of time they just stay land plus if you play {Boros Charm} and {Legions Initiative} board wipe is tough so Spjinx rev is good (probably the best UW card in Standard) but it by no means means a game loss vs slivers
Yup. When I played against u/w control I sided in {Skullcrack} to prevent life gain from revelation so all my opponent was left with was a butt load of cards in hand.
Quote from: Mattao19 on October 10, 2013, 11:38:08 AMQuote from: plainswalker666 on October 10, 2013, 11:36:40 AMQuote from: Mattao19 on October 10, 2013, 11:03:09 AM
Well a Sphinx Rev never guarantees a comeback yes it stabilizes them a bit but lots of time they just stay land plus if you play {Boros Charm} and {Legions Initiative} board wipe is tough so Spjinx rev is good (probably the best UW card in Standard) but it by no means means a game loss vs slivers
Yup. When I played against u/w control I sided in {Skullcrack} to prevent life gain from revelation so all my opponent was left with was a butt load of cards in hand.
Lol yep but be careful bc those cards can be very very VERY dangerous lol