11 {Mountain} 2 {Temple of Triumph} 9 {Plains}
22 lands
4 {Arena Athlete} 1 {Tajic, Blade of the Legion} 1 {Heliod, God of the Sun} 2 {Anax and Cymede} 4 {Akroan Hoplite} 2 {Purphoros, God of the Forge} 1 {Aurelia, the Warleader} 4 {Rakdos Cackler} 4 {Firedrinker Satyr}
23 creatures
2 {Assemble the Legion} 4 {Magma Jet} 3 {Chained to the Rocks} 1 {Aurelia's Fury} 4 {Boros Charm} 1 {Elspeth, Sun's Champion}
15 other spells
Sideboard
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This is my deck I run for standard on fridays
What would you change if you had unlimited access to cards?
I'd recommend pumping up the {Purphoros, God of the Forge}s, {Assemble the Legion}s and maybe the {Elspeth, Sun's Champion} to playsets. I also recommend adding 4 {Ogre Battledriver}s. It would push the deck to midrange and focus it in on using Purphoros and overwhelming your opponent with a ton of tokens as your win condition. Also, if you use this idea, add {Boros Charm}s and/or {Rootborn Defense}s so nobody board sweeps your stuff.
Please no playsets on legendary permanents. However 3 god and 2 walkers seems better in the long run.
You are right. I need 1 more elspeth. I two is the sweet spot for the gods. And ogre battledriver is in my books.
Quote from: Kaleo42 on September 30, 2013, 08:12:16 PM
Please no playsets on legendary permanents. However 3 god and 2 walkers seems better in the long run.
In this deck I would make an exception to the rule for {Purphoros, God of the Forge} just because it so essential to the deck but you could probably get away with 3.
I think running 4 porpheros is fine. Honestly I think its so essential to the deck that drawing two is not as big a deal. People will find ways to deal with him and you never wat to be caught without him so having a backup in hand is not bad. Also a singleton heliod seems good
You should try playing the hammer. It makes all your creatures better and it gives your extra reach after a wipe if you don't have Boros charm.
Boros Reckoner? Give 3 devotion to either Heliod or Purphoros?