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Magic (The Gathering) => Rules => Topic started by: Moocow4u2 on September 29, 2013, 04:59:38 PM

Title: Regenerate and turn/burn
Post by: Moocow4u2 on September 29, 2013, 04:59:38 PM
This cane up yesterday. He stacked with a creature with regenerate and I chose to block with a little 1/1 deathtouch. Anyway he regenerates the creature and I cast the {turn} part of {turn/burn} what happens here? Is it still regenerated or does the turn's effect of losing all abilities cancel out the regenerate?
Title: Re: Regenerate and turn/burn
Post by: Giggle the Draco Genius on September 29, 2013, 05:37:12 PM
Once the regenerate has been activated on it it will become a statement that is true about the card and it will be regenerated, although since the ability is now gone they can not activated it again afterwords
Title: Re: Regenerate and turn/burn
Post by: Pirate John on September 29, 2013, 05:39:11 PM
MTG FAQ 4/15/2013:

Turn doesn't counter abilities that have already triggered or been activated. In particular, there is no way to cast this to stop a creature's "At the beginning of your upkeep" or "When this creature enters the battlefield" abilities from triggering.

112.7a Once activated or triggered, an ability exists on the stack independently of its source. Destruction or removal of the source after that time won't affect the ability.
Title: Re: Regenerate and turn/burn
Post by: Jdogtoocool on September 30, 2013, 07:29:48 AM
What about a cypher effects and counters? After turn do they say?
Title: Re: Regenerate and turn/burn
Post by: Kaleo42 on September 30, 2013, 08:34:22 AM
Yes. The object itself remains. This is were you get into layers. Layers are how effects stack on perminents. Effects of the same type exist in the same layer and either replace or add to the previous effect. Some effects override previous layers.

Examples
{giant growth} and {burst of strength} add togethher

{Lignify} played after turn in {turn//burn}

{dragon mantle} giving the ability "{R}: this creature gets +1/+0 until end of turn." This ability has been activated twice this turn prior to other effects.

{heartless summoning} is put into play

Origional creature is {grisley bears}

To add all the effects up we begin to see what it really is right now.

A 2/2 was given +2/0 making a 4/2
This 4/2 was turned into a 0/1 with +2/+0
This 2/1 was turned into a 0/4 with +2/+0
This 2/4 was given +3/+3
This 5/7 was given a +1/+1 counter
This 6/7 is recieving -1/-1

So we have a 5/7 with a +1/+1 counter on it with no abilities and it is enchanted by two auras and it's type is creature- treefolk with {1}{G} as it's cost.

This gets messy but in concept is just like the stack.
Title: Re: Regenerate and turn/burn
Post by: Jdogtoocool on September 30, 2013, 10:56:59 AM
Quote from: Kaleo42 on September 30, 2013, 08:34:22 AM
Yes. The object itself remains. This is were you get into layers. Layers are how effects stack on perminents. Effects of the same type exist in the same layer and either replace or add to the previous effect. Some effects override previous layers.

Examples
{giant growth} and {burst of strength} add togethher

{Lignify} played after turn in {turn//burn}

{dragon mantle} giving the ability "{R}: this creature gets +1/+0 until end of turn." This ability has been activated twice this turn prior to other effects.

{heartless summoning} is put into play

Origional creature is {grisley bears}

To add all the effects up we begin to see what it really is right now.

A 2/2 was given +2/0 making a 4/2
This 4/2 was turned into a 0/1 with +2/+0
This 2/1 was turned into a 0/4 with +2/+0
This 2/4 was given +3/+3
This 5/7 was given a +1/+1 counter
This 6/7 is recieving -1/-1

So we have a 5/7 with a +1/+1 counter on it with no abilities and it is enchanted by two auras and it's type is creature- treefolk with {1}{G} as it's cost.

This gets messy but in concept is just like the stack.

Epic post, thank you sir. +1
Title: Re: Regenerate and turn/burn
Post by: Pirate John on September 30, 2013, 11:37:05 AM
Cipher becomes imprinted on the creature. As long as the creature doesn't switch zones, it'll remain on that creature as a triggered ability.
Title: Re: Regenerate and turn/burn
Post by: Kaleo42 on September 30, 2013, 02:11:19 PM
Quote from: Pirate John on September 30, 2013, 11:37:05 AM
Cipher becomes imprinted on the creature. As long as the creature doesn't switch zones, it'll remain on that creature as a triggered ability.
Well it wont have the trigger for that turn since it lost it's abilities, but it will still be encoded and regain the trigger after turn wears off.
Title: Re: Regenerate and turn/burn
Post by: Pirate John on September 30, 2013, 02:15:14 PM
Quote from: Kaleo42 on September 30, 2013, 02:11:19 PM
Quote from: Pirate John on September 30, 2013, 11:37:05 AM
Cipher becomes imprinted on the creature. As long as the creature doesn't switch zones, it'll remain on that creature as a triggered ability.
Well it wont have the trigger for that turn since it lost it's abilities, but it will still be encoded and regain the trigger after turn wears off.
Oops, forgot to mention that part as well :X