New Esper Control 76 cards, 15 sideboard 2 {Temple of Silence} 6 {Island} 1 {Swamp} 2 {Temple of Deceit} 1 {Mutavault} 3 {Plains} 4 {Hallowed Fountain} 3 {Watery Grave} 4 {Godless Shrine} 26 lands 2 {Ætherling} 2 creatures 2 {Elspeth, Sun's Champion} 2 {Ashiok, Nightmare Weaver} 2 {Detention Sphere} 1 {Read the Bones} 3 {Essence Scatter} 1 {Syncopate} 2 {Dissolve} 3 {Jace, Architect of Thought} 3 {Warped Physique} 3 {Far // Away} 4 {Azorius Charm} 4 {Supreme Verdict} 3 {Sphinx's Revelation} 33 other spells Sideboard 2 {Hero's Downfall} 3 {Glare of Heresy} 2 {Blind Obedience} 3 {Negate} 3 {Nightveil Specter} 1 {Far // Away} 1 {Pithing Needle} 15 sideboard cards Notes: |
Quote from: Byerley121 on September 27, 2013, 11:11:10 PM
How does omenspeaker play out?
Quote from: K-RO on September 30, 2013, 01:31:54 AM
Idea seems fun, having some defensive yet useful turn 2-4 creatures would be more practical. Lifebane zombie, sin collector, maybe even daxos to gain that needed life. Either way you'll need some creature base, I see this deck getting over run by early game and in tournament play you'll need a answer in the board. Just suggestions tho