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Decks (Magic The Gathering) => Standard => Topic started by: GreatDarkness8 on September 25, 2013, 08:57:07 PM

Title: America Midrange-y Control
Post by: GreatDarkness8 on September 25, 2013, 08:57:07 PM
America Midrange-y Control

75 cards, 15 sideboard


4 {Islands}
4 {Steam Vents}
4 {Temple of Triumph}
4 {Sacred Foundry}
4 {Hallowed Fountain}

20 lands


3 {Guttersnipe}
3 {Young Pyromancer}
3 {Judge's Familiar}

9 creatures


4 {Counterflux}
2 {Elixir of Immortality}
4 {Render Silent}
4 {Detention Sphere}
1 {Jace, Memory Adept}
1 {Jace, Architect of Thought}
1 {Ral Zarek}
4 {Dissolve}
2 {Quicken}
2 {Supreme Verdict}
2 {Sphinx's Revalation}
4 {Chromatic Lantern}

30 other spells


Sideboard

2 {Steam Augury}
2 {Essence Backlash}
4 {Silence}
4 {Syncopate}
1 {Elspeth, Sun's Champion}

15 sideboard cards


Title: Re: America Midrange-y Control
Post by: GreatDarkness8 on October 03, 2013, 05:08:20 PM
Suggestions would be appreciated
Title: Re: America Midrange-y Control
Post by: Pirate John on October 03, 2013, 06:02:07 PM
Explain your reasoning behind {silence} please. Would you be happy drawing late in the game as well as early?
Title: Re: America Midrange-y Control
Post by: JustAWalrus on October 03, 2013, 08:07:14 PM
Wont work with nivix cyclops in it cause of low number of instants and sorceries and you should use scry lands as opposed to guildgates
Title: Re: America Midrange-y Control
Post by: iTzTowelie404 on October 03, 2013, 08:09:53 PM
-4 {Nivix Cyclops}, +4 {Magma Jet}, in a heartbeat
Title: Re: America Midrange-y Control
Post by: Vileo on October 04, 2013, 01:14:15 AM
Quote from: iTzTowelie404 on October 03, 2013, 08:09:53 PM
-4 {Nivix Cyclops}, +4 {Magma Jet}, in a heartbeat
Agreed. Also, I suggest you try some {Chandra, Pyromaster}. She's amazing. 0 to draw a card any day.
Title: Re: America Midrange-y Control
Post by: GreatDarkness8 on October 05, 2013, 05:24:02 PM
Quote from: Pirate John on October 03, 2013, 06:02:07 PM
Explain your reasoning behind {silence} please. Would you be happy drawing late in the game as well as early?
My reasoning is if someone casts, say, {Garruk, Caller of Beasts} and i counter it with {Counterflux} if i dont have {Render Silent} in my hand, then i can {Silence} him then his turn is basically over.
Title: Re: America Midrange-y Control
Post by: abstractApathist on October 05, 2013, 05:46:18 PM
Quote from: GreatDarkness8 on October 05, 2013, 05:24:02 PM
Quote from: Pirate John on October 03, 2013, 06:02:07 PM
Explain your reasoning behind {silence} please. Would you be happy drawing late in the game as well as early?
My reasoning is if someone casts, say, {Garruk, Caller of Beasts} and i counter it with {Counterflux} if i dont have {Render Silent} in my hand, then i can {Silence} him then his turn is basically over.
That way you lose a bunch of card advantage just to stop them from casting something with what little mana they have left (something ehich is unlikely).
Title: Re: America Midrange-y Control
Post by: Pirate John on October 06, 2013, 02:46:16 PM
{Silence} is used in combo decks or grindy Extort matches. In any other deck, it's waste of a card slot
Title: Re: America Midrange-y Control
Post by: JordanCirk on October 06, 2013, 03:45:30 PM
Quote from: Pirate John on October 06, 2013, 02:46:16 PM
{Silence} is used in combo decks or grindy Extort matches. In any other deck, it's waste of a card slot
Agreed. I'd much rather have a cantrip like  {Quicken} in here rather than silence.
Title: Re: America Midrange-y Control
Post by: iTzTowelie404 on October 06, 2013, 05:08:58 PM
No {Supreme Verdict} O.o
Title: Re: America Midrange-y Control
Post by: GreatDarkness8 on October 08, 2013, 05:13:41 PM
Quote from: JordanCirk on October 06, 2013, 03:45:30 PM
Quote from: Pirate John on October 06, 2013, 02:46:16 PM
{Silence} is used in combo decks or grindy Extort matches. In any other deck, it's waste of a card slot
Agreed. I'd much rather have a cantrip like  {Quicken} in here rather than silence.
There are not enough sorceries to justify {Quicken}
Title: Re: America Midrange-y Control
Post by: SoshiGanrou on October 09, 2013, 09:56:51 AM
For me personally that's a lot of 3 cmc counter spells. Have you considered omen speaker?  helps with card advantage. I also would recommend 3 sphinx instead of 2. When I did American control when innistrad was legal I hardly saw them. I will agree that supreme verdic should be main board as well. I would even toss in warleader's helix as well. Just my thoughts
Title: Re: America Midrange-y Control
Post by: iTzTowelie404 on October 09, 2013, 10:06:41 AM
Quote from: SoshiGanrou on October 09, 2013, 09:56:51 AM
For me personally that's a lot of 3 cmc counter spells. Have you considered omen speaker?  helps with card advantage. I also would recommend 3 sphinx instead of 2. When I did American control when innistrad was legal I hardly saw them. I will agree that supreme verdic should be main board as well. I would even toss in warleader's helix as well. Just my thoughts

{Omenspeaker} gives you no card advantage.
Title: Re: America Midrange-y Control
Post by: SoshiGanrou on October 09, 2013, 11:04:17 AM
Sets up your draws and allows you to shift through your deck a little. Better than a blind draw.
Title: Re: America Midrange-y Control
Post by: DylanW18 on October 09, 2013, 11:15:33 AM
Why {Chromatic Lantern}?
Title: Re: America Midrange-y Control
Post by: GreatDarkness8 on October 09, 2013, 01:26:23 PM
Quote from: DylanW18 on October 09, 2013, 11:15:33 AM
Why {Chromatic Lantern}?
It allows me to cast a counter even if i only have 1 actual blue mana on the field
Title: Re: America Midrange-y Control
Post by: DylanW18 on October 09, 2013, 03:35:04 PM
I really don't think you need it
Title: Re: America Midrange-y Control
Post by: Pirate John on October 09, 2013, 03:43:47 PM
4 {Chromatic Lanterns} is a bit heavy. If you're running 4-5 colors or you need color fixing + ramp, sure.
Title: Re: America Midrange-y Control
Post by: Foreplay0333 on October 09, 2013, 08:33:28 PM
I'd add in boros reckoners for sure