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Decks (Magic The Gathering) => Standard => Topic started by: Emde84 on September 18, 2013, 10:00:27 PM

Title: Indestructible Legion
Post by: Emde84 on September 18, 2013, 10:00:27 PM

Indestructible Legion

82 cards, 15 sideboard


4 {Temple of Triumph}
8 {Mountain}
7 {Plains}
4 {Sacred Foundry}

23 lands


4 {Legion Loyalist}
3 {Firemane Avenger}
2 {Aurelia, the Warleader}
4 {Truefire Paladin}
2 {Ogre Battledriver}
4 {Sunhome Guildmage}
2 {Angelic Skirmisher}
3 {Skyknight Legionnaire}

24 creatures


4 {Legion's Initiative}
4 {Boros Charm}
4 {Celestial Flare}
4 {Electrickery}
4 {Arrows of Justice}

20 other spells


Sideboard

3 {Ratchet Bomb}
3 {Riot Control}
4 {Skullcrack}
2 {Anax and Cymede}
3 {Akroan Hoplite}

15 sideboard cards


Title: Re: Indestructible Legion
Post by: Thetrufflehunter on September 19, 2013, 12:34:34 AM
You really don't need 4 electrickery, 4 arrows of justice, and 4 celestial flare, instead, maybe 1-2 electrickery, and 3 {lightning strike}?
Title: Re: Indestructible Legion
Post by: Timendy on September 19, 2013, 09:31:04 AM
 {Mizzium Mortars},  {Frontline Medic}, -1 firemane, -2 Aurelia (high cost), -2 battledriver, -2 skirmisher, take out electrickery and arrows of justice (you don't want to wait until your opponent swings in or blocks in combat to do something's bout his creatures, celestial flare is alright cause it's a guaranteed sac)
Title: Re: Indestructible Legion
Post by: Timendy on September 19, 2013, 09:39:31 AM
Also consider  {Imposing Sovereign}.

Take riot control out of sideboard and add in  {Wear // Tear}, you'll need it with this new set.
Title: Re: Indestructible Legion
Post by: JordanCirk on September 19, 2013, 12:56:09 PM
A good replacement for arrows is the new "spear of heliod" as it's a nice anthem for your creatures and makes it awkward for your opponent to attack.