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Decks (Magic The Gathering) => Standard => Topic started by: Wackaman9001 on September 16, 2013, 11:09:07 AM

Title: rakdos hand hate
Post by: Wackaman9001 on September 16, 2013, 11:09:07 AM
Gruul Experiment

70 cards, 10 sideboard


4 {Blood Crypt}
14 {Swamp}
2 {Mountain}

20 lands


4 {Drainpipe Vermin}
4 {Crypt Ghast}
4 {Ravenous Rats}
2 {Sire of Insanity}
3 {Blood Scrivener}

17 creatures


3 {Dreadbore}
3 {Doom Blade}
3 {Ultimate Price}
2 {Mizzium Mortars}
3 {Rakdos's Return}
3 {Duress}
4 {Shrieking Affliction}
2 {Corrupt}

23 other spells


Sideboard

3 {Mind Rot}
3 {Shrivel}
4 {Rakdos Cackler}
3 {Auger Spree}
2 {Slate Street Ruffian}

15 sideboard cards

Title: Re: rakdos hand hate
Post by: Pirate John on September 16, 2013, 11:19:40 AM
{Mind rot}, {thoughtseize}, {Rakdos's return}, {lifebanezombie}, {sire of insanity}, {duress}, etc
Title: Re: rakdos hand hate
Post by: Wackaman9001 on September 16, 2013, 04:06:00 PM
What about controlling the board, should I run blockers or kill spells galore?
Title: Re: rakdos hand hate
Post by: Almosteric on September 16, 2013, 04:15:00 PM
KILL! KILL! KILL!!!  {doom blade} & {heros downfall} are good starting points. 
Title: Re: rakdos hand hate
Post by: Mike_garzone on September 16, 2013, 04:21:58 PM
Plenty of burn too! Can help you with removal as well as sneak in those last couple points of damage to your opponent if needed
Title: Re: rakdos hand hate
Post by: lotrwk on September 16, 2013, 04:32:13 PM
{Sire of insanity} for discard, {Blood Scrivener} and {Deadbridge Chant} for card advantage
Title: Re: rakdos hand hate
Post by: EvACiDe on September 16, 2013, 04:35:04 PM
Go creature removal, {ultimate price}, {doom blade} preferably. {murder} for 3 cmc is a bit expensive
Title: Re: rakdos hand hate
Post by: DylanW18 on September 16, 2013, 04:40:31 PM
Good old {Dreadbore}
Title: Re: rakdos hand hate
Post by: EvACiDe on September 16, 2013, 04:42:59 PM
Quote from: DylanW18 on September 16, 2013, 04:40:31 PM
Good old {Dreadbore}

Can't believe I forgot that card. The destroy planeswalker MAKES that card. Too bad this is standard or I'd recommend {terminate} or even {tyrannize}
Title: Re: rakdos hand hate
Post by: Wackaman9001 on September 16, 2013, 07:36:32 PM
Updated with the now-standard stuff, what do y'all think? Also, what should be dropped for what post-theros?
Title: Re: rakdos hand hate
Post by: Pirate John on September 16, 2013, 07:36:48 PM
Solid black control decks run 8+ skill spells. Sadly, we're losing our boardwipe {mutilate} with rotation.

Black is now über weak against mid-range tokens or multiple creatures per turn plays.
Title: Re: rakdos hand hate
Post by: Wackaman9001 on September 16, 2013, 07:56:40 PM
Quote from: Pirate John on September 16, 2013, 07:36:48 PM
Solid black control decks run 8+ skill spells. Sadly, we're losing our boardwipe {mutilate} with rotation.

Black is now über weak against mid-range tokens or multiple creatures per turn plays.
I think {Shrivel}, {Illness in the Ranks}, and {Rakdos Charm} can help with controlling the board, but there is still a big gap left by mutilate leaving as you said
Title: Re: rakdos hand hate
Post by: DylanW18 on September 16, 2013, 08:42:49 PM
Anger of the Gods in theros