I rolled a 17 :D
What format? If it's casual I'll play
I'll play my standard deck if that's ok
I don't have a standard deck. Sorry :/
Is it alright if I play my casual?
Yeah that's no biggie man lol what did you role?
I roll a 4
It's on you mate. I'm playing a naya deck by the way
I'll go first :) and I'm playing Junk
{Godless Shrine}, pay 2, {Deathrite Shaman}. Pass
18/5
Gahhhh shaman
Draw
{Temple Garden} pay two
Birds of paradise
Pass
18/6
Cool cool
Draw
{Sunpetal Grove}
Pass
18/5
Untap draw
{Sunpetal Grove}
Tap out lands and bird for {Mul Daya Channelers}
{Rhox Faithmender} is revealed
Pass
Intense O.o
Draw
{Isolated Chapel}, tap 3 for {Loxodon Smiter}
Pass
18/4
This is my favorite deck to play with. Not my best, but my favorite. There's no real strategy behind it. It's just fun
Untap, draw
{Advent of the Wurm} is revealed
{Arid Mesa}
Pay one to sac the messa
Fetched a mountain with it
Tap the mountain, {Mul Daya Channelers} , and {Birds of Paradise} for {Rhox Faithmender}
Tap the {Temple Garden} and {Sunpetal Grove} for {Heroes' Reunion}
Gain 14 because of the faithmender
End
31/3
Reading over that I forgot to mention, after the shuffle {Gruul Guildgate} was revealed so I could use channlers for mana
Can do
18/34
Draw
{Woodland Cemetery}, tap 3 to {Putrefy} {Rhox Faithmender}, swing a 4/4 Loxodon Smiter
Aighty, I take four.
Untap, draw
{Aurelia's Fury} is revealed
{Gruul Guildgate}
Tap all three lands and birds for {Brion Stoutarm}
Pass
27/2
Before end I'll tap 1 and {Deathrite Shaman} to deal 2 damage to you by exiling {Putrefy}
Draw
{Isolated Chapel}, tap out for {Obzedat, Ghost Council}. Heal 2, deal 2.
Swing Smiter, and at end exile Obzedat
20/3
Take four from the smiter
Untap, draw
{Savageborn Hydra} is now revealed
Tap {Gruul Guildgate} for {Birds of Paradise}
Swing with {Mul Daya Channelers} for 5
End.
When your ghost council enters I'm going to pay one red with a mountain to use {Brion Stoutarm} 's ability and sacrifice my channlers to deal five to your ghost council and I heal five
I'll take 5. And re read Stoutarm. He says target player, not creature. Still saccing?
Gahhhhhh. Okay, sorry about that.
I'll not sac it.
So that means I'm at 19 life just so you know.
Bring back Obzedat
I'll tap 4 for {Loxodon Smiter} and an {Elvish Mystic}. I'll swing with {Obzedat Ghost Council} and {Loxodon Smiter} #1
Exile Obzedat and pass
17/1
Obzedat 😍
I'll take the nine from your two creatures.
Then before your turn ends I'll sac the channlers with Brion to deal five to you.
That puts me at 13 and you at 12 (correct me if I'm wrong)
Yup yup
Awesome
Untap, draw
Tap all four lands and two {Birds of Paradise}
For a {Savageborn Hydra} with four counters
Pass 13/2
Sorry afdidentally pressed post
Cool cool, can do
Bring back {Obzedat, Ghost Council}
Draw
Tap 3 for {Scavenging Ooze} and {Elvish Mystic}. I'll exile Obzedat and pass
14/0
Untap, draw
Tap all my lands for {Loxodon Hierarch}
Tap both my birds for one counter on {Savageborn Hydra}
Attack with {Brion Stoutarm} for four
Pass
19/2
Take 4
Before end, exile {Loxodon Smiter} with Scooze, gain a life and counter.
Bring back Obzedat.
Exile Obzedat and pass
Untap, draw
Plains
Swing with {Loxodon Hierarch}
Pass
17/2
On your turn in response to your ghost council entering I'm going to play {Aurelia's Fury} and use all 5 lands and both birds to deal five to your ghost council and kill his face.
Lol I concede. Can I play you with my Modern deck?
Haha. Alright man. That was a good game though, thanks.
And sure, do you prefer I play this deck or can I use another?
Use anything you want man lol
{Temple Garden}, pay 2, {Noble Hierarch} pass
18/5
Alrighty
Plains
Pass
At the beginning of your turn I {Silence} you
I'm sad.
Draw
{Hinterland Harbor}. Swing Noble for 1
Untap, draw
{Knight of Meadowgrain}
Pass
19/4
Draw
{Sunpetal Grove}. Into {GEIST OF SAINT TRAFT}!. Boom.
Pass
18/5
So far I love all of the cards you've played
Untap, draw
{Knight of the White Orchid}
You have three lands and I have two so I search for one and put it down.
Then I play a plains giving me four total and two untapped
{Knight of Meadowgrain}
Swing with medowgrain #1
Pass
21/3
Take 2
Draw
3 for {Jhessian Balmgiver}. Pass
Untap, draw
{Knight Exemplar}
{Swords to Plowshares} on your dude that either prevents damage or makes a creature unblockable
Swing with both {Knight of Meadowgrain} s and my {Knight of the White Orchid}
3 each so 9 total
27/2
Take 9.
Draw
{Qasali Pridemage}, then swing GoST for 12
Pass
I think I'm missing something. Why is it 12?
Oops! It's 8 lol idk what my math was. Sorry!
It's all good bro. I take 8. So I'm at 19
Pass
Untap, draw
{Armored Ascension} on one of the {Knight of Meadowgrain} s
Swing with all. That is....
7 in air from enchanted meadowgrain
3 from other meadowgrain
3 from knight of the white orchid
2 from {Knight Exemplar}
And, I think that's game. Is it?
Yeah.. Lol dang. I missed my landdrop for {Rafiq of the Many}... Lol oh well
I have 1 more deck, interested?
Sure, I got time for one more. That last deck was awesome by the way. I like it.
You go ahead, or choose who goes first.
Thanks!
{Steam Vents} tapped, pass
20/6
Draw
{Quest for the Goblin Lord}
Pass
20/7
As you can probably tell from the quest, this is a goblin deck.
I'm guessing you also dropped a mountain? Lol
Draw
{Watery Grave}, pay 2, {Young Pyromancer}. Pass
Oh yeah, sorry about that.
Untap, draw
Mountain
{Goblin Wardriver}
Quest has one counter
End
20/5
Lol all good
{Steam Vents} tapped, pay 2 for {Dreadbore} on your Goblin. Get a 1/1 token and swing for 2. Pass
Untap, draw
{Goblin Wardriver}
Pass
18/5
I missed my land drop. Not good.
Also this goblin deck in undefeated. I only really play with my friends, but still.
We will see how long it goes undefeated! Lol
{Sulfur Falls}, cast {Jace, Architect of Thought}. Use his -2.
{Watery Grave}
{Drowned Catacomb}
{Cyclonic Rift}
after this I pass
Both lands in one hand and rift in the other. Tell me what you do then I'll take my turn.
I'll take the Rift. Pass
Untap, draw
Mountain (Praise Brodin)
{Goblin Chieftain}
Quest at 3 counters
Pass 18/4
Draw
Use Jace's -2, killing him.
{Shock}
{Steam Vents}
{Mizzium Mortars}
Shock and steam vents in one. Mortars in the other.
I'll take Mortars
I'll drop a {Blood Crypt} tapped and pass
Untap, draw
Mountain
First I play {Foundry Street Denizen}
Then I play two {Raging Goblin}
That sets the quest off over 5 giving all my creatures +2/+0
My board is a {Goblin Wardriver} a {Goblin Chieftain}
And the three I just put down.
All but the chieftain are attacking. That's......
A 5/2 wardriver
5/2 raging goblin
A 5/2 raging goblin
A 7/2 street denizen
After that I pass
18/1
During your declare attackers step, I'll {Doom Blade} your Chieftain and {Cyclonic Rift} your enchantment
I'll get 2 1/1 tokens
Okay. Give me a sec to figure out what that makes everything. I'll post it.
Kk. Do remember that means no haste
Wardriver- 2/2
Raging goblin- 2/1
Raging goblin- 2/1
Street denizen- 4/1
Pass?
Yeah. After that I pass
Draw
I'll overload {Mizzium Mortars}, get a 1/1, and swing for 5 at you
Did you take the 10 damage?
You can't attack. None had haste
Wardriver was out already. Both raging goblins had haste by themselves. The street denizen couldn't attack though. You're right, sorry.
I'm cool with 6 damage, then I take the turn I just said
Untap, draw
{Quest for the Goblin Lord}
{Goblin Chieftain}
Pass
13/1
Draw
I'll cast Away on {Far // Away}, get a 1/1 token then swing for 6
Untap, draw
Mountain
I {Goblin War Strike} on you for 0 damage
And that's it for me. It's your turn, you swing and win because I'm at 7 life.
Great game mate.
Hey you too! Lol I only won 1, but oh well :p +1 Karma!
Thanks mate. I must sign off. Until next time.
For sure, great games again!