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Magic (The Gathering) => Discussion => Topic started by: Sai on March 11, 2012, 05:41:13 PM

Title: Group bans
Post by: Sai on March 11, 2012, 05:41:13 PM
I have some friends that have banned infect decks and refuse to play against my sliver deck.  Anyone else have group rules among their friends?
Title: Re: Group bans
Post by: darkarts981 on March 11, 2012, 05:46:06 PM
No proxy swords of any kind, I got killed once by a card that had "sword of war and peace" written on the back of it.
Title: Re: Group bans
Post by: BadLuckIrish on March 11, 2012, 06:02:19 PM
Anything goes just no infect. Only causw the game shortens and we like long games. That and there is no mulligan penelty but they must have a show there hand and explain why they mulligan
Title: Re: Group bans
Post by: Kiki-Jiki, Mirror Breaker on March 11, 2012, 06:05:02 PM
No reanimateor. Ever. Period.
Title: Re: Group bans
Post by: NillaWafers on March 11, 2012, 06:12:23 PM
Quote from: Kiki-Jiki, Mirror Breaker on March 11, 2012, 06:05:02 PM
No reanimateor. Ever. Period.

D= Where I am at, that's a rule specific to me. Even after Graveborn came out and other people started to play reanimate they still didn't let me play it. I don't know why either because if they can stay alive, the deck usually runs out of steam 4-5th turn. :P

Other than that; we really don't allow proxy anything although there is no rule. Except when someone makes a new deck idea and they want to test it out, then of course we let them play with proxies for a few days. :)
Title: Re: Group bans
Post by: ryannorris16 on March 11, 2012, 07:22:50 PM
No commander cards. Haha. Those guys are op
Title: Re: Group bans
Post by: BlackJester on March 11, 2012, 08:18:03 PM
Anything goes, as long as decks are Vintage legal. Personally, I'd like to ban {Balancing Act}
Title: Re: Group bans
Post by: XFatal on March 11, 2012, 09:52:32 PM
We've banned proxies and un-set cards. And cards that are (literally, not the ability) hellbent so that you can tell what they are. That's about it.
Title: Re: Group bans
Post by: loop-s-pool on March 11, 2012, 10:29:43 PM
Quote from: BlackJester on March 11, 2012, 08:18:03 PM
Anything goes, as long as decks are Vintage legal. Personally, I'd like to ban {Balancing Act}

I think that is the no. 1 card in your personal meta, isn't it Jester?

In my playgroup you're only allowed to play with {Chaos Orbs}, the power nine, and {Memnites}.
Title: Re: Group bans
Post by: Kiki-Jiki, Mirror Breaker on March 11, 2012, 10:31:15 PM
Man, sucks to be you😔
Title: Re: Group bans
Post by: loop-s-pool on March 11, 2012, 10:34:55 PM
Quote from: Kiki-Jiki, Mirror Breaker on March 11, 2012, 10:31:15 PM
Man, sucks to be you😔
Me? I love it. When I throw that orb up, bitches go crazy.
Title: Re: Group bans
Post by: NillaWafers on March 11, 2012, 11:33:43 PM
Quote from: loop-s-pool on March 11, 2012, 10:29:43 PM
Quote from: BlackJester on March 11, 2012, 08:18:03 PM
Anything goes, as long as decks are Vintage legal. Personally, I'd like to ban {Balancing Act}

I think that is the no. 1 card in your personal meta, isn't it Jester?

In my playgroup you're only allowed to play with {Chaos Orbs}, the power nine, and {Memnites}.

Heck yea {Memnites}!!!!   8)
Title: Re: Group bans
Post by: Coffee Vampire on March 11, 2012, 11:57:50 PM
With my group the only rules are that your opponent must give permission for a takeback and if both players get horrible hands they can both take a free mulligan. Otherwise it's basically use common sense, don't be a dick* and have fun!

*Being a dick is NOT running a certain deck. Being a dick is acting in poor sportsmanship.
Title: Re: Group bans
Post by: BlackJester on March 12, 2012, 01:56:05 AM
Quote from: loop-s-pool on March 11, 2012, 10:29:43 PM
Quote from: BlackJester on March 11, 2012, 08:18:03 PM
Anything goes, as long as decks are Vintage legal. Personally, I'd like to ban {Balancing Act}

I think that is the no. 1 card in your personal meta, isn't it Jester?

In my playgroup you're only allowed to play with {Chaos Orbs}, the power nine, and {Memnites}.
The host of our card night only has three different decks. One of them stars said Act.

I love to bust out my {Chaos Orb}.
Title: Re: Group bans
Post by: Imdowd80 on March 12, 2012, 02:23:13 AM
My group hates my sliver deck, but the only rules we have are we can not spend more then ten dollars on one individual card, and we get 2 free mulligans but only if we have under 3 lands, then we go to 5 cards and stay there for all following mulligans, but they must show on the last ones.
Title: Re: Group bans
Post by: cltrn81 on March 12, 2012, 11:16:45 AM
Quote from: Imdowd80 on March 12, 2012, 02:23:13 AM
My group hates my sliver deck, but the only rules we have are we can not spend more then ten dollars on one individual card, and we get 2 free mulligans but only if we have under 3 lands, then we go to 5 cards and stay there for all following mulligans, but they must show on the last ones.

No more than $10 on a card?  That is a tough one.
Title: Re: Group bans
Post by: Sai on March 12, 2012, 11:17:47 AM
Quote from: Imdowd80 on March 12, 2012, 02:23:13 AM
but the only rules we have are we can not spend more then ten dollars on one individual card

Why?  Some older cards won't be under ten dollars.  Unless you all pool your money together and by the cards as a group for communal cards, then I don't see how they would know...
Title: Re: Group bans
Post by: BlackJester on March 12, 2012, 11:28:30 AM
Quote from: Imdowd80 on March 12, 2012, 02:23:13 AM
My group hates my sliver deck, but the only rules we have are we can not spend more then ten dollars on one individual card, and we get 2 free mulligans but only if we have under 3 lands, then we go to 5 cards and stay there for all following mulligans, but they must show on the last ones.

One of the great things about Magic, is you can't "buy" a win.  Sure OP cards are pricy, but I frequently use budget decks to smack down decks worth >$1000.  It's all in how you build it. 
Title: Re: Group bans
Post by: Imdowd80 on March 12, 2012, 11:42:44 AM
Eh, it's not to bad actually. Still lots of good cards out there.  And it Makes it so we don't go crazy with $$
Title: Re: Group bans
Post by: Rass on March 12, 2012, 12:45:26 PM
Quote from: Sai on March 12, 2012, 11:17:47 AM
Quote from: Imdowd80 on March 12, 2012, 02:23:13 AM
but the only rules we have are we can not spend more then ten dollars on one individual card

Why?  Some older cards won't be under ten dollars.  Unless you all pool your money together and by the cards as a group for communal cards, then I don't see how they would know...

That's why I bent all my power 9 cards so they can be in poor shape and not worth much
Title: Re: Group bans
Post by: Coffee Vampire on March 12, 2012, 12:49:04 PM
OMG why didn't I think of that?! I just gave mine to this kid on the street. :( Oh well.
Title: Re: Group bans
Post by: Chaosquirrel on March 12, 2012, 04:36:26 PM
My friends won't let me use my ninja deck. They used to hate my mill deck but now half of them use emrakul making mill pointless.