This deck is still in process, so I'm gonna say some cards I would think to include, and you are gonna say how many or not at all. Sound good?
{lotleth troll}
{angel of serenity}
{abrupt decay}
{izzet charm}
{deathrite shaman}
{borborygmos enraged}
{obzedat's aid}
{grisly salvage}
{rescue from the underworld} (theros)
Shock lands
Scry lands (theros).
Reread {worldspine wurm}
Quote from: Pirate John on September 07, 2013, 01:54:41 AM
Reread {worldspine wurm}
That would make it a difficult reanimator target... +1 for catching that.
5-color only works with plenty of board wipes and drawpower (i.e sphinx rev). Oh, and thragtusk drawing the game out.
Quote from: Pirate John on September 07, 2013, 01:57:26 AM
5-color only works with plenty of board wipes and drawpower (i.e sphinx rev). Oh, and thragtusk drawing the game out.
You say that, then you look at how terrible the standard scene at my lgs is...
Loads of second grade decks will die with thragtusk leaving the ballpark. He alone makes plenty of decks via viable. That's one of the reasons Wizards Won't be reprinting him.
I play at FNMd big enough to be PTQs. 110+ players.
And as to the worldspine wurm catch, i'm surprised I remembered his full text, especially when I'm drunk
5-color won't be a thingg until another game drawer-outer is printed/reprinted
Quote from: Pirate John on September 07, 2013, 02:05:14 AM
5-color won't be a thingg until another game drawer-outer is printed/reprinted
We all really appreciate you telling us how five color WON'T work, but if I were to run it or cut it down, how would I do so?
I think if you're gonna do rites, stick with 3 color or less. 5 color can cause inconstancy. I'd say Junk or Esper Reanimator could work. You need an answer to {Burning Earth} though. Junk has {Golgari Charm}, Esper has {Detention Sphere}. I think you should decide whether you want more ramp or beaters, or more control, And make your decision from there
Explain to me how golgari charm and detention sphere help with reanimator?
Quote from: Pirate John on September 07, 2013, 02:03:47 AM
I play at FNMd big enough to be PTQs. 110+ players.
And as to the worldspine wurm catch, i'm surprised I remembered his full text, especially when I'm drunk
Are you the guy who plays at madness? I went there and went 3-1 a week earlier
Quote from: Thetrufflehunter on September 07, 2013, 03:01:44 AM
Quote from: Pirate John on September 07, 2013, 02:05:14 AM
5-color won't be a thingg until another game drawer-outer is printed/reprinted
We all really appreciate you telling us how five color WON'T work, but if I were to run it or cut it down, how would I do so?
It simply won't be a deck without {unburial rites} and selective self-mill. We lose {faithless looting}, {forbidden alchemy}, etc... All the cards that would be necessary to dig for obzedat's aid without milling past it.
If you wanted to pursue Reanimator-type brews, you'd have to pack in a bunch of scrying cards from Theros. It'll prolly be creature based so kudos on the lotleth idea... But even so, you'd end up hard casting most of your cards.
Quote from: Pirate John on September 07, 2013, 10:01:19 AM
Quote from: Thetrufflehunter on September 07, 2013, 03:01:44 AM
Quote from: Pirate John on September 07, 2013, 02:05:14 AM
5-color won't be a thingg until another game drawer-outer is printed/reprinted
We all really appreciate you telling us how five color WON'T work, but if I were to run it or cut it down, how would I do so?
It simply won't be a deck without {unburial rites} and selective self-mill. We lose {faithless looting}, {forbidden alchemy}, etc... All the cards that would be necessary to dig for obzedat's aid without milling past it.
If you wanted to pursue Reanimator-type brews, you'd have to pack in a bunch of scrying cards from Theros. It'll prolly be creature based so kudos on the lotleth idea... But even so, you'd end up hard casting most of your cards.
They are printing a new reanimator card in theros. Also, {drown in filth} works, {grisly salvage} works, and they are printing something along the lines of that in theros. Plus, {faithless looting} = {izzet charm}.
Playing 2 extra colors for 1-card is ridiculous.
What's the new reanimator card?
It's obviously not as good as unburial rites, but it's 4{B} sac a dude: reanimate a creature. Also, borbor is in red, should I cut it to 4 colors or stick {W}{B}{G}? Also, what do you think about giant adephage. This is a creature based deck.
Quote from: Thetrufflehunter on September 07, 2013, 10:13:56 AM
It's obviously not as good as unburial rites, but it's 4{B} sac a dude: reanimate a creature. Also, borbor is in red, should I cut it to 4 colors or stick {W}{B}{G}? Also, what do you think about giant adephage. This is a creature based deck.
Adephage is a really good beater. I think you should cut it to 3-colors definitely.
Drown in filth, Deathrite shaman, mana dorks, centaur healer, lotlethtroll, giant ade, obzedat's aid / new reanimator, grisly salvage, abrupt decay, instant speed removal, maybe lifebane zombie.
You'll want monsters with ETB effects because you might end up sac'ing them to your reanimator.
Glad I have 5 overgrown tombs laying around...
Should we talk numbers now? Ratios?
I'd just load it up on shocks for the time being
Ok. Ill throw it into deck editor and see what happens.
Eh I went 4-1 a few weeks ago with a 5 color reanimator. Only loss was to the 1st place finisher.
Exactly my point! Decklist? I'm liking how the {W}{G}{B} is looking though.
Fine, call me a hypocrite.
Quote from: Vampyvyrus on September 07, 2013, 11:48:30 AM
Eh I went 4-1 a few weeks ago with a 5 color reanimator. Only loss was to the 1st place finisher.
Was it post rotation? No. Lol
{Golgari Charm} doesn't help with Reanimator, but what it does do is destroy enchantments. Specifically, {Burning Earth}, which will be a triple colored decks bane, because you'll be running shocklands and post rotation Scry lands. It's a card for your sideboard :)
Oh yeah. I ran into a guy who boarded in 4 burning earths..
Quote from: Thetrufflehunter on September 07, 2013, 08:13:36 PM
Oh yeah. I ran into a guy who boarded in 4 burning earths..
It's the best answer to Jund and USA flash right now :)
So thoughts on {elvish mystic} or the BBoP in here?
{Elvish Mystic} is mandatory. Accelerating especially for midrange, is vital
I'm running 3 deathrite shaman. Should I run the {1}{G} 0/3 hexproof defender {T}: add one of any color to your mana pool or elvish mystic?
Honestly, run 4 Shaman, 4 Mystics, and 4 of those dorks. That ENSURES that even if you can't reanimate them, you'll just hard cast your {Angel of Serenity}. Also, you need an answer to {Scavenging Ooze}.
{Teysa, Envoy of Ghosts} actually worked in a Reanimator build of mine
Isn't 12 dorks a bit excessive?
Shaman isn't always a dork, although sometimes. I run what I said (except Farseek until rotation instead of the 2 drop dork). And it works for me
So the decklist is off on its own thread now... It's junk rites 7 drop edition.
So making a few changes...
Only gonna run 6 reanimate spells, and the new mythic works incredibly in here with the new reanimator spell.
{4}{B}{B}{W}{W}
Flying
When [card name] enters the battlefield or dies, exile target (nonland?) permanent.
5/5
I think {Angel of Serenity} destroys that card
Quote from: DylanW18 on September 09, 2013, 04:02:02 AM
I think {Angel of Serenity} destroys that card
Depends what colors you're plying against. White/blue will just pile in their exile removal when they see it.
Quote from: Thetrufflehunter on September 09, 2013, 02:02:46 AM
So making a few changes...
Only gonna run 6 reanimate spells, and the new mythic works incredibly in here with the new reanimator spell.
{4}{B}{B}{W}{W}
Flying
When [card name] enters the battlefield or dies, exile target (nonland?) permanent.
5/5
Yes, run this card. The new reanimate ({Rescue from the Underworld}) is awesome with this guy. If you have him on the battlefield through ramping or through another Reanimate card, sacrifice him to Rescue, exile a permanent, get him AND another guy back at the next end step, exile another permanent, seems good.