Bant Counters W/Theros Changes When Available 60 cards, 0 sideboard
4 {Temple Garden} 4 {Selesnya Guildgate} 4 {Hallowed Fountain} 4 {Azorius Guildgate} 4 {Simic Guildgate} 4 {Breeding Pool}
24 lands
2 {Master Biomancer} 3 {Cloudfin Raptor} 2 {Simic Manipulator} 4 {Gyre Sage} 2 {Archangel of Thune} 1 {Sapphire Drake} 3 {Kalonian Hydra} 2 {Elusive Krasis} 2 {Vorel of the Hull Clade}
21 creatures
2 {Detention Sphere} 1 {Primeval Bounty} 4 {Plasm Capture} 3 {Selesnya Charm} 3 {Smite} 2 {Garruk, Caller of Beasts}
15 other spells
Sideboard
|
Gates to be replaced with scry duels in Theros.
Explain scary duals please. Haven't gotten a chance to look at them :/
I'd like to see more removal in the deck, both creature and enchantment removal.
Doesn't look like a very thought provoking deck. Green-blue beats with Evolve mechanic. Simic manipulator is a fairly bad card without some instant/sorc speed +1/+1 counters.
Sorry ment scry lands not scary lands most of the +1/+1 counter generation is in Theros changes also thought same with removal
Added more removal into the deck but want to see Theros changes before building it