I roll a 17.
Rolled a 5
Aight. I'll go. Good luck. :)
T1
{Steam Vents} tapped.
Pass
20/6
K I mull to 6
Draw
Stomp. Ground pay the 2
{Legion Loyalist}
Swing for 1
18/5
Pass
lol.
T2
Draw
Mountain
Pass
19/6
Draw
Play forest
Tap 2 for {Burning-Tree Emissary} resolve?
Yep.
Ok play another LL and {Arbor Elf}
Swing for 2
18/2
Pass
End of your turn I'll play {Izzet Charm} to deal 2 damage to Emissary.
T3
Draw
Island
Tapout for {Guttersnipe}
Pass
17/4
Ok
Draw,
Tap forest for {Rancor} on a LL
Swing for 5 (they all have trample and first strike)
LL 3/1 Rancor
LL 1/1
Arbor Elf 1/1
Blocks?
Nope. Take 5.
Ok
18/2
Pass
(1 stomp. Ground untapped)
T4
Draw
Tap 2 for {think Twice}. You take 2 from Snipe.
Mountain
Tap 2 for another {Think Twice}. You take 2 more.
I'll swing with Snipe for 2 more.
12/4
Take the 6 go to 12
You're tapped out?
Yessir.
K
Draw
Swing for 4
Mp 2 tap 2 and elf for {Wild Beastmaster}
12/2 pass
T5
Draw
{Sulfur Falls}
Tap 3 to flashback {Think Twice}. You take 2.
Swing with {Guttersnipe} for 2 more.
Pass
8/5
And you have 2 untapped lands?
Yep.
Quote from: PapaBudz on September 03, 2013, 02:03:27 PM
Yep.
Enter combat
Swinging with
WBM 1/1
LL 3/1 Rancor
LL 1/1
In response to {Wild Beastmaster}s ability I tap stomp. Ground to play {Rubblebelt Maaka} making her a 4/4
Making my LL a 7/5
And my other one a 5/5
Swinging for 16
Uh... game. lol. I wanna test my other deck against you. Ya up for it?
Yep and lol I only went overload in case you tried something funny.
I guess you start
It was a great finisher.
T1
Plains
{Champion of the Parish}
Pass
20/5
K
It's like I do this every game with you lol
But St. Ground pay 2 for {Legion Loyalist. Swing for 1
18/6
Pass
lol. You have good first turn consistency. That's why you keep taking me out.
T2
Draw
Tap 1 for {Champion of the Parish}. My 1st is now 2/2.
I'll swing for 2.
Pass
19/4.
Quote from: PapaBudz on September 03, 2013, 02:17:07 PM
lol. You have good first turn consistency. That's why you keep taking me out.
T2
Draw
Tap 1 for {Champion of the Parish}. My 1st is now 2/2.
I'll swing for 2.
Pass
19/4.
That's what aggro is all about
Draw
Forest
Tap 1 for another {Legion Loyalist} lol then tap the forest for a {Rancor} on one and ill swing for 4
16/4
Pass*
Nice. I'll take it.
T3
Draw
Plains
Tap 2 for {Fencing Ace}.
Swing for 5 with a 3/3 and 2/2 Champion.
Pass
15/3
K
Draw a forest
Tap out for {Wild Beastmaster}
11/3
Pass
My board
No untapped lands
2x LLs (ones a 3/1)
And a WBM 1/1
Ok.
Turn 4
Draw
{Temple Garden} shock myself for 2.
Play {Brave the Elements} and give all my creatures protection from {R}.
Tap Gardens for {Rancor} on {Fencing Ace}.
Swing for 11 a 3/3 + 2/2 Champion and a 3/1 Double Strike, Trample.
Block with Beastmaster?
Quote from: PapaBudz on September 03, 2013, 02:28:47 PM
Ok.
Turn 4
Draw
{Temple Garden} shock myself for 2.
Play {Brave the Elements} and give all my creatures protection from {R}.
Tap Gardens for {Rancor} on {Fencing Ace}.
Swing for 11 a 3/3 + 2/2 Champion and a 3/1 Double Strike, Trample.
Block with Beastmaster?
I guess I have to lol
Ok.
After combat pass.
13/1
Draw
Play a mountain
Tap 1 for my 3rd LL lol
Swing for 5
Tap 2 for {Ghor-Clan Rampager} and tap 1 for {Slaughterhorn} giving one of my LL +7/+6 making my swing for 12 leaving you with 1 life!!! ****!!!! Lol GG
OH MY GOD!!!! lol. That was so close. *sigh of relief* GG!
Lol well I gtg now but GGs +1 for an awesome match!
Or apparently I can't give you +1 for some reason sorry lol
I agree! GG and a +1 for you as well.
It's cool. It's the thought that counts.