Roll an 11
Let me shuffle. Roll an 11. lol. try again. now a 12.
Got a 4, you have choice. Out of curiousity what are you running? I am trying out a {W}/{B} Lifegain deck
I'm running {R}{U} Control. I'll go firdt.
Mountain
Pass
20/6
T1
Swamp
Tap for {Elixir of Immortality}
Pass
20/6
T2
Draw
Island
Tap both for {Young Pyromancer}
20/5
T2
{Swamp}
Pass
20/6
T3
Draw
Mountain
Tap 2 for {Searing Spear}. Hit you for 3. Get a 1/1 with Pyromancer. Hit you with another 2 in combat with Pyromancer.
20/4
Take 5
T3
Plains
{Vampire Nighthawk}
Pass
15/5
T4.
Draw
Island
Tap all 4 for {Ral Zerak}. I'll use his -2 ability to deal 3 to your Nighthawk. Now at 2 counters.
I'll hit you for 3 in combat with Pyromancer and my token.
20/3
Go to 12
T4
{Godless Shrine} tapped
{Vampire Nighthawk}
Pass
12/4
T5
Draw
Mountain
I'll tap 2 to {Cyclonic Rift} your Nighthawk. Get another 1/1.
I'll attack for 3 with Pyromancer and a token.
Use Ral's +1 ability to tap one of my mountains and untap my Pyromancer.
20/2
Go to 9
T5
{Isolated Chapel}
{Archangel of Thune}
Pass
9/3
Edit: can't count, 4 in hand
T6
Draw
Island
Tap 3 for Guttersnipe.Use Ral's +1 ability to tap your Archangel and untap an Island.
I'll attack with Pyromancer and 2 tokens for 4 damage.
20/1
Take 4...go to 5
T6
{Swamp}
{Vampire Nighthawk}
Use ability of {Elixir of Immortality}-gain 5 life (going to 10, because of Archangel's ability it and Nighthawk get a +1/+1 counter
Attack for 4 at Ral (with {Archangel of Thune} and 3 at you with {Vampire Nighthawk}
Pass
10/3
Ok. Nighthawk has haste?
Quote from: PapaBudz on September 02, 2013, 02:09:12 AM
Ok. Nighthawk has haste?
No, sorry
Edit: {Isolated Chapel} untapped
No prob. Ral still died.
T7
Draw
{Steam Vents} tapped.
Pass
20/1
T7
{Sanguine Bond}
{Elixir of Immortality}
Attack with Archangel and Nighthawk for 9 (they got counters after Archangel's lifelink last combat. 2 counters on each now)
Pass
17/2
Draw. I'm gonna concede. All I have drawn are lands. :(
That was a nice duel. +1. These decks are my weakness... Wanna rematch?
Sure, do you mind if I use my Aggro this time?
Not at all. I rolled a 16.
An 8
Alright. I'll go first again.
T1
Island
{Delver of Secrets}
20/5
Slow hand...T1
Mountain
Pass
20/7
This'll be interesting.
T2
Delver fails.
Draw
Sulfer Falls
Hit you for 1 with Delver.
20/5
Ok, take 1
T2
Plains
Pass
20/7
T3
Delver Fails
Draw
Island
Tap 3 for {Guttersnipe}.
Hit you for 1 with Delver.
20/4
Take 1
End of your turn, hit you with {Searing Spear}
T3
Plains
{Boros Reckoner}
Pass
18/5
T4
Reveal {Izzet Charm}. Delver transforms.
Draw
Mountain
I'll hit you for 3 with Delver.
Pass
17/4
Take 3
{Vexing Devil}
Attack with Reckoner
Pass
15/5
Let it stay. Take damage. End of your turn play {Searing Spear} and hit you for a total of 5 with Snipe.
T4.
Draw
{Desolate Lighthouse}
Tap 2 for {Mizzium Mortars} on Vexing Devil. You take 2 more from Snipe.
Hit you for 3 with Delver.
14/2
Ouch...take 10
{Clifftop Retreat}
{Spark Trooper}
Attack for 9 (both)
Pass
Edit: 5/4
Take 9. Down to 5. You go up to 11. At the end of your turn I'll play {Izzet Charm} and draw two, then discard two. You take 2 from Snipe. 5-9.
T5
Draw
Island
Tap 2 for {Searing Spear} Hit you for a total of 5 with Snipe. Swing with Snipe and Abbaration for another 5, finishing the game.
GG!
Yay. That was my first win on this site. GG to you too. I'm gonna have to test my aggro deck next.
Quote from: PapaBudz on September 02, 2013, 02:46:19 AM
Yay. That was my first win on this site. GG to you too. I'm gonna have to test my aggro deck next.
Now?
If you're down.
Roll a 10.
I'll go first.
T1
{Sacred Foundry} take the 2
{Vexing Devil}
Pass
18/5
Sacrifice it.
T1
Draw.
Plains
{Champion of the Parish}
16/6
Sorry, forgoit.
Vexing stays?
T2
{Mountain}
{Ash Zealot}
Attack for 6
Pass
18/4
Quote from: Agrus Kos, Enforcer of Truth on September 02, 2013, 02:57:34 AM
Vexing stays?
Nah, I had it deal damage to me.
T2
Draw
{Temple Garden} take 2.
Tap 2 for {Mayor of Avabruck}, putting {Champion to a 3/3.
I'll swing for Champion with 3.
14/5
Okay, no problem
take 3 go to 15
T3
Mountain
{Legion Loyalist}
{Searing Spear} the Champion of the Parish
Attack with both for 3
Pass
15/2
Ok.
T3
Draw
Plains
Tap 3 for {Frontline Medic}.
Pass
11/4
T4
Plains
{Legion Loyalist}
{Madcap Skills} on Loyalist 1
Attack with Loyalist 1
Ok take the 4.
T4
Draw
Plains
{Rancor} {Frontline Medic} and swing. Block?
No, take 6, go to 9 (Its 6 right? 3/3, gets +1/+1 and {Rancor} gives +2/+0)
T5
Swing out with {Ash Zealot} and both {Legion Loyalist}s for a total of 7
Oh, and pass
9/1
And that's game... Nice aggro deck. I didn't get a great draw ;)
I gotta pass out. Gotta get up early tomorrow. I wanna rematch some other time.
You still had a {Mayor of Avabruck} to block with...but I had a Spear in hand so...
Good game to you as well.