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Decks (Magic The Gathering) => Standard => Topic started by: Mattao19 on August 22, 2013, 12:41:15 AM

Title: Wild Beastmaster (again)
Post by: Mattao19 on August 22, 2013, 12:41:15 AM
Wild Beastmaster (again)

75 cards, 15 sideboard


4 {Mountain}
4 {Rootbound Crag}
4 {Stomping Ground}
8 {Forest}

20 lands


4 {Ghor-Clan Rampager}
2 {Champion of Lambholt}
4 {Strangleroot Geist}
3 {Slaughterhorn}
4 {Arbor Elf}
2 {Flinthoof Boar}
4 {Wild Beastmaster}
4 {Burning-Tree Emissary}
3 {Rubblebelt Maaka}

30 creatures


2 {Domri Rade}
2 {Ranger's Guile}
4 {Rancor}
2 {Shock}

10 other spells


Sideboard

1 {Searing Spear}
4 {Fog}
2 {Ranger's Guile}
2 {Burning Earth}
2 {Pillar of Flame}
4 {Pit Fight}

15 sideboard cards

I post this deck a lot but I need help I'm considering making it Naya for {Boros Charm} (indestructible or dbl. strike) bc I need protection from boardwipes and control. I have the Guiles but they only do so much. Idk what do you guys think?

Title: Re: Wild Beastmaster (again)
Post by: That_Guy on August 22, 2013, 01:04:51 AM
I didnt see any {Madcap Skills}?
Title: Re: Wild Beastmaster (again)
Post by: Mattao19 on August 22, 2013, 01:52:32 AM
I took them out I hate getting 2-for-1ed
Title: Re: Wild Beastmaster (again)
Post by: Pirate John on August 22, 2013, 11:26:43 AM
{mizzium mortars} won't cut it?