4 {Sunpetal Grove} 3 {Isolated Chapel} 4 {Overgrown Tomb} 4 {Godless Shrine} 4 {Woodland Cemetery} 2 {Vault of the Archangel} 3 {Temple Garden}
24 lands
4 {Champion of the Parish} 3 {Mayor of Avabruck} 4 {Boros Elite} 4 {Xathrid Necromancer} 3 {Angel of Glory's Rise} 3 {Silverblade Paladin} 4 {Doomed Traveler}
25 creatures
3 {Golgari Charm} 3 {Selesnya Charm} 3 {Immortal Servitude} 2 {Unburial Rites}
11 other spells
Sideboard
3 {Oblivion Ring}
3 sideboard cards
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Need help. It's not all junk zombies but utilizes the necromancer as a way to get them. Mainly human aggro
Sideboard and all. All suggestions welcome
I think {Angel of Glory's Rise} would be this decks bane, I recommend cutting it out. What's the point of utilizing {Xathrid Necromancer} if you're simply going to exile the zombies away to return your humans?
{Angel of Serenity} is the same CMC, although different drop, and wrecks days
I was thinking of the board state was completely clear then that would be the big hurrah of getting all my guys back for another cycle with the angel of glory's rise. Ill define key try the angel of serenity thoigh
If you wanted to build a deck around Xathrid necromancer, you'd play black white and possibly splash red.
-check out the Inistrad block. Humans was the deck to beat after delver
Unfortunately tons of humans drop after Innistrad, and Theros' only human spoiler so far is a Boros color. But they spoiled a Pegasus that gives humans flying, so alot should be coming in to replace. The deck might be better once Theros is out. I'd recommend post rotation replacing Green with Red. It'll open up doors for tons of Humans, and gives solid burn removal