{Invisible stalker}+{Trepanation blade} beat down mill I'm gonna build a deck around it if it hasn't already been done
Quote from: Blackyzilla on March 09, 2012, 02:40:40 PM
{Invisible stalker}+{Trepanation blade} beat down mill I'm gonna build a deck around it if it hasn't already been done
Hmm. Nope, never been done. Ever. Okay, maybe once.
You can check out my "Mind Blast" deck in Casual. I use it so feel free to have a peak.
Not worth it, over 5% of the time it'll flip a land, I don't know why but it does
Over 5% of the time! WHA?!?! :o
;D
5% isn't bad in my book
I used this combo on one of my friends and he revealed 9 cards before a land popped up haha then I also had {mindcrank} on the field. Muhahahaha
I meant 50% haha
Quote from: Sagemaster on March 09, 2012, 04:14:23 PM
I meant 50% haha
Realistically more like 33-38% depending on the land count.
This would destroy decks that hunt for mana since they would get most of it out of their deck fairly early.
Throw in {Sword of Body and Mind} with terp blade could be fun.
Would the sword effect trigger the blade ability to +1 +0
Quote from: Blackyzilla on March 09, 2012, 04:55:31 PM
Would the sword effect trigger the blade ability to +1 +0
No because swords ability happens after damage is dealt.
Ok I was like wow broken much
Here's something I've been pondering over.
What happens with double strike and the {trepenation blade}? Is it one attack and two strikes or two attacks and it triggers twice with the possibity of different values for each?
And then add the {inquisitors flail} into the mix?
Wow it acts as 2 attacks so 2 triggers
Quote from: Wally on March 09, 2012, 06:01:03 PM
Here's something I've been pondering over.
What happens with double strike and the {trepenation blade}? Is it one attack and two strikes or two attacks and it triggers twice with the possibity of different values for each?
And then add the {inquisitors flail} into the mix?
Nope. Trep blade triggers when the creature is declare as an attacker, long before combat damage step. It will trigger once per attack step. Double strike would be great, but wont mill any more cards.