Jund Aristocrats 75 cards, 15 sideboard
1 {Kessig Wolf Run} 4 {Rootbound Crag} 2 {Mutavault} 3 {Woodland Cemetery} 3 {Dragonskull Summit} 3 {Overgrown Tomb} 3 {Blood Crypt} 4 {Stomping Ground}
23 lands
2 {Festering Newt} 4 {Blood Artist} 3 {Goblin Arsonist} 1 {Young Wolf} 3 {Skirsdag High Priest} 4 {Hellhole Flailer} 4 {Falkenrath Aristocrat} 3 {Varolz, the Scar-Striped}
24 creatures
2 {Electrickery} 1 {Rakdos's Return} 2 {Bonfire of the Damned} 3 {Tragic Slip} 3 {Shock} 2 {Garruk Relentless}
13 other spells
Sideboard
1 {Electrickery} 1 {Rakdos's Return} 3 {Scavenging Ooze} 2 {Bonfire of the Damned} 1 {Garruk Relentless} 1 {Pithing Needle} 4 {Pillar of Flame} 2 {Lifebane Zombie}
15 sideboard cards
Notes: Comments? Can't decide between appetite for brains or life and zombie in the sideboard.
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I like the idea. Also, I think Lifebane Zombie is better, because you get an evasive body with it. And it hits so many problem cards I standard right now.
I think you should side the electrickeries for your pillars. Pillars do a lot more mainboard than electrickery does.
I'll try that in play testing.
I've always been a fan of the aristocrats (currently running the junk version) and this one is interesting. Idk how I feel about hellhole flailer, how's it working for you? Also I would consider kessig wolf run for late game, make your falkenrath aristocrat a huge threat.
That's a great suggestion. As for hellhole flailed I've beaten people who fog down to 4 from a swing and forget hellhole flankers activated ability. He's also the best threat on three I have, especially if turn 4 I have a aristocrat.
What land would you suggest to take out for a wolfrun?
Drop one mutavault for a wolf run. Your deck is pretty color intensive, so colorless mana should be kept low. Just my suggestion.
That's what I was thinking but wanted a second opinion thanks. What other sideboard do you think is good.