Rolled a 12 on a d20
Rolled an 11, still want to play? You have choice
sure, i mull to 6
play {Steam vents}, take 2
play {Delver of secrets}
pass
18/4
T1
Draw
Play {Boros Guildgate}
Pass
draw
play mountain
play {Runechanter's pike}
pass
18/3
T2
Play a {Forest}
Cast {Manaweft Sliver}
Pass
reveal {inaction injunction} for delver, flips
draw
play island
equip the pike and swing for 3
pass
18/3
take 3 go to 17
T3
Play a {Mountain}
Cast {Blur Sliver}
Tap {Manaweft Sliver} for red, cast {Striking Sliver}
Pass
draw
play {sulfur falls}
play {jace, architect of thought}
use jace's +1, he is at 5
swing delver
pass
18/2
take go to 14
T4
Play a Mountain
Cast a {Bonescythe Sliver}
Tap Striking and Manaweft Slivers to cast {Predatory Sliver}
Attack with Striking Sliver and Bonescythe Sliver, total of 12, 8 because of Jace's +1
Pass
14/2
take 8
draw, island, {augur of bolas}
reveal and cast {rolling temblor}
swing delver (4)
jace+1
pass
12/1
Predatory, Manaweft and Striking Slivers die
T5
Play a Plains
Attack with Bonescythe and Blur Sliver, total of 8
10/2
all of them die, when predatory went they all lost that 1 toughness, the rest have 2 naturally,which would fall to temblor
It all happens at the same time so they retain the +1/+1 until after the spell resolves.
yes but damage is marked on them, they have 2 damage on them and 2 toughness, they die
Okay...
are you unsure thats how it plays out? we can ask for a ruling if you would prefer
No, that makes sense. Just rethinking a game I played the other day.
ah, gotcha, sorry!
draw, play {chandra, the firebrand}
+1 jace(7) and her(4), pinging you for 1
swing delver(4) and augur(1)
pass
10/1
okay, go to 4
T5
Play a Forest
Cast {Megantic Sliver}
Pass
You got me, good game.
that was close, this deck never worked well, always got mana screwed till i took out 3 junk spells. GG though, sorry about the wipe confusion