Junk Aura 75 cards, 15 sideboard 4 {Sunpetal Grove} 4 {Plains} 4 {Temple Garden} 4 {Godless Shrine} 2 {Forest} 4 {Overgrown Tomb} 22 lands 4 {Fiendslayer Paladin} 4 {Gladecover Scout} 4 {Elvish Mystic} 4 {Voice of Resurgence} 4 {Witchstalker} 20 creatures 4 {Unflinching Courage} 2 {Ready // Willing} 4 {Rancor} 4 {Ethereal Armor} 4 {Gift of Orzhova} 18 other spells Sideboard 4 {Doom Blade} 4 {Sundering Growth} 2 {Selesnya Charm} 3 {Scavenging Ooze} 2 {Ready // Willing} 15 sideboard cards |
Quote from: Taysby on August 12, 2013, 11:34:38 AMI dissagree greatly on this. Trample plus deathtouch is a great final push for the game winning swing regardless of what they use to block. For those who dont know deathtouch makes lethal damage 1 meaning the rest can be assigned to the player no matter how big the creature is. This is also why {wasteland viper} is amazing in these decks. On top of all that indestructability and untap can be huge blow outs when they think they have it with a wrath or great swing.
I would take out {ready willing} for {ajani, caller of the pride}